DWG RG-S4671Server sheetchecked 8m ago
Cyberbob's Server
Online 157.85.85.251:22777 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:51 UTC1d ago | – | – | running | 1 |
| Thu 22 Oct, 10:33 UTC6d ago | 1 | halved by day 1 | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Cyberbob's Server, and is it online now?
Right now, Cyberbob's Server is recorded as online. Counted from its reported uptime, the last restart was about 6 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 16 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of Cyberbob's Server show?
Average server fps over the last 48 hours is 130; the lowest was 22. Counted at its highest: 140,363 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,555 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Cyberbob's Server?
No region is published by Cyberbob's Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 157.85.85.251:22777.
What Rust version is recorded for Cyberbob's Server?
Rust network protocol 2635 and build 168909 on Linux: that is what Cyberbob's Server runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Cyberbob's Server?
Current player count on Cyberbob's Server: 1, of 20 slots. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 23:00 UTC: 1 players.
What rank has been recorded for Cyberbob's Server?
Over the last seven days, Cyberbob's Server records #4,671 for player hours: the top 21% of all ranked servers.
Wipe times
What is recorded on Cyberbob's Server on wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.
What wipe schedule has been recorded for Cyberbob's Server?
Too few wipes are on record for Cyberbob's Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 28 hours ago.
Settings
Which rules and settings are recorded for Cyberbob's Server?
The name of Cyberbob's Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Cyberbob's Server?
Seed 50000 and size 5,000 define the procedural map Cyberbob's Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Cyberbob's Server?
These Rust Graphs lists include Cyberbob's Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
On Cyberbob's Server, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Cyberbob's Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to Cyberbob's Server?
Enter client.connect 157.85.85.251:22777 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.