StatusLive Servers online11,769 Players61,343 Populated3,535 Wiped · 3 h127 Interval5 min Date28 OCT 2026

DWG RG-S4671Server sheetchecked 8m ago

Cyberbob's Server

Online 157.85.85.251:22777 checked 8m ago

moddedoxide
Connect
Players now 1/ 20 5% full
7-day average0peak 2
Rank#4,671top 21%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
00.250.50.75123:0008:0017:0002:0011:0021:00Wiped Tue 27 Oct, 17:51 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Cyberbob's Server
Fig. 2

Server performance

Server fpsWipe
010020030040023:0008:0017:0002:0011:0021:00Wiped Tue 27 Oct, 17:51 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:51 UTC1d ago – – running 1
Thu 22 Oct, 10:33 UTC6d ago 1 halved by day 1 5.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Cyberbob's Server, and is it online now?

Right now, Cyberbob's Server is recorded as online. Counted from its reported uptime, the last restart was about 6 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 16 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of Cyberbob's Server show?

Average server fps over the last 48 hours is 130; the lowest was 22. Counted at its highest: 140,363 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,555 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Cyberbob's Server?

No region is published by Cyberbob's Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 157.85.85.251:22777.

What Rust version is recorded for Cyberbob's Server?

Rust network protocol 2635 and build 168909 on Linux: that is what Cyberbob's Server runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Cyberbob's Server?

Current player count on Cyberbob's Server: 1, of 20 slots. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 23:00 UTC: 1 players.

What rank has been recorded for Cyberbob's Server?

Over the last seven days, Cyberbob's Server records #4,671 for player hours: the top 21% of all ranked servers.

Wipe times

What is recorded on Cyberbob's Server on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.

What wipe schedule has been recorded for Cyberbob's Server?

Too few wipes are on record for Cyberbob's Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 28 hours ago.

Settings

Which rules and settings are recorded for Cyberbob's Server?

The name of Cyberbob's Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Cyberbob's Server?

Seed 50000 and size 5,000 define the procedural map Cyberbob's Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Cyberbob's Server?

These Rust Graphs lists include Cyberbob's Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

On Cyberbob's Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Cyberbob's Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Cyberbob's Server?

Enter client.connect 157.85.85.251:22777 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players Slots: 20.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded