DWG RG-S15349Server sheetchecked 9m ago
Boysclub
Online 157.85.86.128:25082 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 04:04 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Boysclub, and is it up?
Right now, Boysclub is recorded as online. The uptime it reports puts the last restart at about 1 hours ago. 36 of 168 hours up over the last 7 full days, which is 21% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of Boysclub show?
The last 48 hours give an average of 88 server fps and a floor of 12. Counted at its highest: 116,646 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,153 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Boysclub hosted?
No region is published by Boysclub. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 157.85.86.128:25082 is its address.
What Rust version is recorded for Boysclub?
On Linux, Boysclub runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on Boysclub?
At the last refresh, Boysclub recorded 0 players across 40 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for Boysclub?
Over the last seven days, Boysclub records #15,349 for player hours: the top 69% of all ranked servers.
Wipe times
On Boysclub, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Boysclub?
Boysclub's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 25 days 23 hours ago the current world was made.
Map and rules
What settings and rules apply on Boysclub?
No gather rate is stated in the name of Boysclub. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Boysclub?
Size 4,500 with seed 49999: that is the procedural map Boysclub runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does Boysclub appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Boysclub are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Boysclub, what is meant by each tag?
Tags published by Boysclub, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join Boysclub?
In Rust, press F1 and type client.connect 157.85.86.128:25082 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.