StatusLive Servers online11,662 Players33,506 Populated2,814 Wiped · 3 h80 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 9m ago

Boysclub

Online 157.85.86.128:25082 checked 9m ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123411:0019:0002:0010:0017:0002:00

Hourly average and peak, UTC.

Fig. 1Players on Boysclub
Fig. 2

Server performance

05010015020011:0019:0002:0010:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 04:04 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Boysclub, and is it up?

Right now, Boysclub is recorded as online. The uptime it reports puts the last restart at about 1 hours ago. 36 of 168 hours up over the last 7 full days, which is 21% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of Boysclub show?

The last 48 hours give an average of 88 server fps and a floor of 12. Counted at its highest: 116,646 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,153 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Boysclub hosted?

No region is published by Boysclub. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 157.85.86.128:25082 is its address.

What Rust version is recorded for Boysclub?

On Linux, Boysclub runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Boysclub?

At the last refresh, Boysclub recorded 0 players across 40 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for Boysclub?

Over the last seven days, Boysclub records #15,349 for player hours: the top 69% of all ranked servers.

Wipe times

On Boysclub, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Boysclub?

Boysclub's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 25 days 23 hours ago the current world was made.

Map and rules

What settings and rules apply on Boysclub?

No gather rate is stated in the name of Boysclub. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Boysclub?

Size 4,500 with seed 49999: that is the procedural map Boysclub runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Boysclub appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Boysclub are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Boysclub, what is meant by each tag?

Tags published by Boysclub, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Boysclub?

In Rust, press F1 and type client.connect 157.85.86.128:25082 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players Slots: 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded