DWG RG-S16957Server sheetchecked 31d ago
I hate shockbyte
Offline 157.85.86.131:21832 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 07:25 UTC41d ago | 1 | – | running | 0 |
| Wed 16 Sep, 17:59 UTC42d ago | 1 | – | 1.6 days | 0 |
| Wed 16 Sep, 06:19 UTC43d ago | 0 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for I hate shockbyte, and is it up?
The current state of I hate shockbyte is offline, with the last sighting 31 days 13 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is I hate shockbyte hosted?
There is no region published by I hate shockbyte. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 157.85.86.131:21832.
On which Rust version is I hate shockbyte running?
Rust network protocol 2633 and build 164530 on Linux: that is what I hate shockbyte runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for I hate shockbyte?
The latest refresh records I hate shockbyte as offline, last seen 31 days 13 hours ago.
Against other Rust servers, where is I hate shockbyte placed?
Within the top 71% of all ranked servers: I hate shockbyte at #16,957 for player hours, seven days recorded.
Schedules
On I hate shockbyte, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on I hate shockbyte?
There is no next wipe to predict at I hate shockbyte, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 41 days 1 hours ago.
Settings
What settings and rules apply on I hate shockbyte?
The name of I hate shockbyte records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for I hate shockbyte?
Size 5,500 with seed 1337: that is the procedural map I hate shockbyte runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain I hate shockbyte?
The Rust Graphs lists that carry I hate shockbyte are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On I hate shockbyte, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags I hate shockbyte publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is I hate shockbyte joined?
In Rust, press F1 and type client.connect 157.85.86.131:21832 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.