StatusLive Servers online11,821 Players75,561 Populated3,780 Wiped · 3 h145 Interval5 min Date27 OCT 2026

DWG RG-S16000Server sheetchecked 23d ago

NickelWaffles

Offline 157.85.86.35:28015 checked 23d ago

quad moddedoxidesoftcore
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#16,000top 71%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on NickelWaffles
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers, and #644 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 2 / 100
02 0 / 233
03
ProRowquad · 2 on average
2 / 50
04
[EA] Softcore 1quad · monthly · 69 on average
25 / 350
05
[US] Facepunch Softcore 2NA · quad · monthly · 61 on average
64 / 300
06
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 37 on average
16 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is NickelWaffles, and is it online now?

NickelWaffles is offline at this moment; 23 days 15 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is NickelWaffles hosted?

A region is not published by NickelWaffles. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 157.85.86.35:28015 is its address.

On which Rust version is NickelWaffles running?

The platform is Linux and the version is Rust network protocol 2633 and build 163493 on NickelWaffles. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for NickelWaffles?

NickelWaffles is not responding at the latest refresh; the last record of it online is 23 days 15 hours ago.

What rank has been recorded for NickelWaffles?

Within the top 71% of all ranked servers: NickelWaffles at #16,000 for player hours, seven days recorded. #644 against other quad servers.

Wipe data

On NickelWaffles, when do wipes occur?

The record of NickelWaffles's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 51 days 3 hours ago.

Map and rules

Which settings does NickelWaffles run, and what rules?

The name of NickelWaffles records no gather rate. 4 players per group at most (quad). It runs the softcore game mode, Easier than standard, from Facepunch, and part of your loot is kept. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is NickelWaffles played?

Size 3,000 with seed 50000: that is the procedural map NickelWaffles runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain NickelWaffles?

On Rust Graphs, NickelWaffles is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

On NickelWaffles, what is meant by each tag?

gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp1 (Max players): The slot count is 1; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): Join only if your game is on protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags NickelWaffles publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to NickelWaffles?

Connect with client.connect 157.85.86.35:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmsoftcore,cs163493,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp1
Max players The slot count is 1.
ts4
Group limit Team size is capped at 4.
v2633
Protocol Join only if your game is on protocol 2633.
cs163493
Build The game build is 163493.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded