StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h4 Interval5 min Date28 OCT 2026

DWG RG-S15323Server sheetchecked 2h ago

Pirate's Haven | Nassau | PvE | RP

Online 157.85.86.85:26063 checked 2h ago

moddedoxide
Connect
Players now 0/ 75 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on Pirate's Haven | Nassau | PvE | RP
Fig. 2

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:15 UTC FW26d ago 1 – running 0
Mon 28 Sep, 23:31 UTC29d ago 1 held half 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Pirate's Haven | Nassau | PvE | RP, and is it online now?

At this moment Pirate's Haven | Nassau | PvE | RP is online. The uptime it reports puts the last restart at about 4 days 21 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 28 September 2026 is when Rust Graphs first saw it.

Is Pirate's Haven | Nassau | PvE | RP stable in the figures recorded?

237 server fps on average over the last 48 hours, and never under 222. Counted at its highest: 8,298 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,899 MB. Players feel low fps and a climbing entity count as lag.

In which location is Pirate's Haven | Nassau | PvE | RP hosted?

No region is published by Pirate's Haven | Nassau | PvE | RP. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 157.85.86.85:26063.

What Rust version is recorded for Pirate's Haven | Nassau | PvE | RP?

On Linux, Pirate's Haven | Nassau | PvE | RP runs Rust network protocol 2635 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Pirate's Haven | Nassau | PvE | RP?

Current player count on Pirate's Haven | Nassau | PvE | RP: 0, of 75 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for Pirate's Haven | Nassau | PvE | RP?

Over the last seven days, Pirate's Haven | Nassau | PvE | RP records #15,323 for player hours: the top 69% of all ranked servers.

Wipe data

On Pirate's Haven | Nassau | PvE | RP, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

On Pirate's Haven | Nassau | PvE | RP, when do wipes occur?

Pirate's Haven | Nassau | PvE | RP's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 20 hours ago.

Map and rules

Which rules and settings are recorded for Pirate's Haven | Nassau | PvE | RP?

No gather rate is stated in the name of Pirate's Haven | Nassau | PvE | RP. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Pirate's Haven | Nassau | PvE | RP played?

Size 1,500 with seed 50000: that is the procedural map Pirate's Haven | Nassau | PvE | RP runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Pirate's Haven | Nassau | PvE | RP?

On Rust Graphs, Pirate's Haven | Nassau | PvE | RP is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Pirate's Haven | Nassau | PvE | RP, what is meant by each tag?

The game's server browser reads these tags from Pirate's Haven | Nassau | PvE | RP: gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Pirate's Haven | Nassau | PvE | RP?

Connect with client.connect 157.85.86.85:26063: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp75
Max players The slot count is 75.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded