DWG RG-S15323Server sheetchecked 2h ago
Pirate's Haven | Nassau | PvE | RP
Online 157.85.86.85:26063 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:15 UTC FW26d ago | 1 | – | running | 0 |
| Mon 28 Sep, 23:31 UTC29d ago | 1 | held half | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Pirate's Haven | Nassau | PvE | RP, and is it online now?
At this moment Pirate's Haven | Nassau | PvE | RP is online. The uptime it reports puts the last restart at about 4 days 21 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 28 September 2026 is when Rust Graphs first saw it.
Is Pirate's Haven | Nassau | PvE | RP stable in the figures recorded?
237 server fps on average over the last 48 hours, and never under 222. Counted at its highest: 8,298 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,899 MB. Players feel low fps and a climbing entity count as lag.
In which location is Pirate's Haven | Nassau | PvE | RP hosted?
No region is published by Pirate's Haven | Nassau | PvE | RP. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 157.85.86.85:26063.
What Rust version is recorded for Pirate's Haven | Nassau | PvE | RP?
On Linux, Pirate's Haven | Nassau | PvE | RP runs Rust network protocol 2635 and build 167781. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on Pirate's Haven | Nassau | PvE | RP?
Current player count on Pirate's Haven | Nassau | PvE | RP: 0, of 75 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for Pirate's Haven | Nassau | PvE | RP?
Over the last seven days, Pirate's Haven | Nassau | PvE | RP records #15,323 for player hours: the top 69% of all ranked servers.
Wipe data
On Pirate's Haven | Nassau | PvE | RP, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.
On Pirate's Haven | Nassau | PvE | RP, when do wipes occur?
Pirate's Haven | Nassau | PvE | RP's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 20 hours ago.
Map and rules
Which rules and settings are recorded for Pirate's Haven | Nassau | PvE | RP?
No gather rate is stated in the name of Pirate's Haven | Nassau | PvE | RP. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is Pirate's Haven | Nassau | PvE | RP played?
Size 1,500 with seed 50000: that is the procedural map Pirate's Haven | Nassau | PvE | RP runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain Pirate's Haven | Nassau | PvE | RP?
On Rust Graphs, Pirate's Haven | Nassau | PvE | RP is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Pirate's Haven | Nassau | PvE | RP, what is meant by each tag?
The game's server browser reads these tags from Pirate's Haven | Nassau | PvE | RP: gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join Pirate's Haven | Nassau | PvE | RP?
Connect with client.connect 157.85.86.85:26063: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp75,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.