DWG RG-S15825Server sheetchecked 18d ago
A Shockbyte Rust Server
Offline 157.85.86.88:26477 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:45 UTC FW27d ago | 1 | – | running | 0 |
| Thu 24 Sep, 22:00 UTC33d ago | 2 | held half | 6.9 days | 0 |
| Tue 22 Sep, 23:02 UTC35d ago | 2 | – | 2 days | 0 |
| Fri 18 Sep, 23:04 UTC39d ago | 2 | halved by day 1 | 4 days | 0 |
| Sun 13 Sep, 15:14 UTC45d ago | 2 | halved by day 3 | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is A Shockbyte Rust Server online, and what uptime has been recorded?
A Shockbyte Rust Server is offline at this moment; 18 days 11 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What location is recorded for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 157.85.86.88:26477.
What Rust version is recorded for A Shockbyte Rust Server?
The platform is Linux and the version is Rust network protocol 2634 and build 166655 on A Shockbyte Rust Server. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on A Shockbyte Rust Server?
A Shockbyte Rust Server is not responding at the latest refresh; the last record of it online is 18 days 11 hours ago.
Against other Rust servers, where is A Shockbyte Rust Server placed?
Over the last seven days, A Shockbyte Rust Server records #15,825 for player hours: the top 72% of all ranked servers.
Schedules
On A Shockbyte Rust Server, what does the data show for wipe day?
The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. In the other cases the crowd was below half by day 2.
On A Shockbyte Rust Server, when do wipes occur?
There is no next wipe to predict at A Shockbyte Rust Server, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 27 days ago.
Settings
Which rules and settings are recorded for A Shockbyte Rust Server?
The name of A Shockbyte Rust Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is A Shockbyte Rust Server played?
Size 4,500 with seed 10: that is the procedural map A Shockbyte Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include A Shockbyte Rust Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on A Shockbyte Rust Server?
gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): 5 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs166655 (Build): 166655 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to A Shockbyte Rust Server?
Enter client.connect 157.85.86.88:26477 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs166655
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.