DWG RG-S15478Server sheetchecked 39d ago
A Shockbyte x Discord Production Rust Server
Offline 157.85.87.119:29330 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
A Shockbyte x Discord Production Rust Server is offline at this moment; 39 days 8 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What location is recorded for A Shockbyte x Discord Production Rust Server?
There is no region published by A Shockbyte x Discord Production Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 157.85.87.119:29330 is its address.
On which Rust version is A Shockbyte x Discord Production Rust Server running?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2632 and build 162434. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for A Shockbyte x Discord Production Rust Server?
The latest refresh records A Shockbyte x Discord Production Rust Server as offline, last seen 39 days 8 hours ago.
In the rankings, which position does A Shockbyte x Discord Production Rust Server hold?
Player hours over seven days place A Shockbyte x Discord Production Rust Server at #15,478, within the top 70% of ranked servers.
Wipe times
On A Shockbyte x Discord Production Rust Server, when do wipes occur?
Too few wipes are on record for A Shockbyte x Discord Production Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 54 days 8 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for A Shockbyte x Discord Production Rust Server?
Gather rate for A Shockbyte x Discord Production Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for A Shockbyte x Discord Production Rust Server?
Seed 50000 and size 1,500 define the procedural map A Shockbyte x Discord Production Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain A Shockbyte x Discord Production Rust Server?
The Rust Graphs lists that carry A Shockbyte x Discord Production Rust Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On A Shockbyte x Discord Production Rust Server, what is meant by each tag?
Tags published by A Shockbyte x Discord Production Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp125 (Max players): The slot count is 125; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): Join only if your game is on protocol 2632; cs162434 (Build): Build: 162434; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join A Shockbyte x Discord Production Rust Server?
Connect with client.connect 157.85.87.119:29330: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp125,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z
Game
gmrust
mp125
ts8
v2632
cs162434
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.