DWG RG-S13695Server sheetchecked 11m ago
TwoStepRusty
Online 157.85.87.138:24497 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 05:26 UTC2d ago | 1 | – | running | 0 |
| Tue 13 Oct, 10:51 UTC15d ago | 2 | halved by day 2 | 13.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is TwoStepRusty, and is it online now?
Right now, TwoStepRusty is recorded as online. Counted from its reported uptime, the last restart was about 2 days ago. For the last 7 full days the record is 108 of 168 hours up, 64% of the time. First seen by Rust Graphs on 12 October 2026.
Is TwoStepRusty stable in the figures recorded?
Average server fps over the last 48 hours is 192; the lowest was 139. Counted at its highest: 29,911 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,349 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for TwoStepRusty?
There is no region published by TwoStepRusty. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 157.85.87.138:24497 is its address.
On which Rust version is TwoStepRusty running?
The platform is Linux and the version is Rust network protocol 2635 and build 167781 on TwoStepRusty. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on TwoStepRusty?
0 of 40 slots on TwoStepRusty are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.
Against other Rust servers, where is TwoStepRusty placed?
Within the top 61% of all ranked servers: TwoStepRusty at #13,695 for player hours, seven days recorded.
Wipe data
What happens on TwoStepRusty on the day of a wipe?
An average of 2 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.
On TwoStepRusty, when do wipes occur?
Too few wipes are on record for TwoStepRusty to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 2 days 2 hours ago.
Rules and settings
Which rules and settings are recorded for TwoStepRusty?
No gather rate is stated in the name of TwoStepRusty. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for TwoStepRusty?
TwoStepRusty runs a procedural map of size 2,500 with seed 836222774, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does TwoStepRusty appear among the Rust Graphs lists and filters?
These Rust Graphs lists include TwoStepRusty: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
On TwoStepRusty, what is meant by each tag?
Tags published by TwoStepRusty, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join TwoStepRusty?
Connect with client.connect 157.85.87.138:24497: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.