StatusLive Servers online11,618 Players39,799 Populated2,961 Wiped · 3 h88 Interval5 min Date29 OCT 2026

DWG RG-S13695Server sheetchecked 11m ago

TwoStepRusty

Online 157.85.87.138:24497 checked 11m ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak 1
Rank#13,695top 61%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on TwoStepRusty
Fig. 2

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Tue 27 OctTue 13 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 05:26 UTC2d ago 1 – running 0
Tue 13 Oct, 10:51 UTC15d ago 2 halved by day 2 13.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is TwoStepRusty, and is it online now?

Right now, TwoStepRusty is recorded as online. Counted from its reported uptime, the last restart was about 2 days ago. For the last 7 full days the record is 108 of 168 hours up, 64% of the time. First seen by Rust Graphs on 12 October 2026.

Is TwoStepRusty stable in the figures recorded?

Average server fps over the last 48 hours is 192; the lowest was 139. Counted at its highest: 29,911 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,349 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for TwoStepRusty?

There is no region published by TwoStepRusty. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 157.85.87.138:24497 is its address.

On which Rust version is TwoStepRusty running?

The platform is Linux and the version is Rust network protocol 2635 and build 167781 on TwoStepRusty. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on TwoStepRusty?

0 of 40 slots on TwoStepRusty are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.

Against other Rust servers, where is TwoStepRusty placed?

Within the top 61% of all ranked servers: TwoStepRusty at #13,695 for player hours, seven days recorded.

Wipe data

What happens on TwoStepRusty on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

On TwoStepRusty, when do wipes occur?

Too few wipes are on record for TwoStepRusty to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 2 days 2 hours ago.

Rules and settings

Which rules and settings are recorded for TwoStepRusty?

No gather rate is stated in the name of TwoStepRusty. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for TwoStepRusty?

TwoStepRusty runs a procedural map of size 2,500 with seed 836222774, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does TwoStepRusty appear among the Rust Graphs lists and filters?

These Rust Graphs lists include TwoStepRusty: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

On TwoStepRusty, what is meant by each tag?

Tags published by TwoStepRusty, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join TwoStepRusty?

Connect with client.connect 157.85.87.138:24497: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players The slot count is 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded