This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S15373-02 · Sheet 2 of 10
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S15373-03 · Sheet 3 of 10
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap2.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 1
The first 48 hours of its last wipes
Wed 21 OctThu 15 OctWed 14 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
ScheduleExpected wipesRG-S15373-04 · Sheet 4 of 10
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 13:28 UTC7d ago
1
–
running
0
Thu 15 Oct, 19:30 UTC13d ago
2
held half
5.7 days
2
Wed 14 Oct, 13:02 UTC14d ago
3
–
1.3 days
0
Mon 12 Oct, 18:31 UTC16d ago
3
–
1.8 days
0
Fri 9 Oct, 11:55 UTC19d ago
1
halved by day 1
3.3 days
0
Tue 6 Oct, 12:16 UTC22d ago
1
halved by day 1
3 days
0
Thu 1 Oct, 18:05 UTCFW27d ago
1
halved by day 1
4.8 days
0
Tue 29 Sep, 20:11 UTC29d ago
2
–
1.9 days
0
Tue 29 Sep, 10:59 UTC29d ago
2
–
0.4 days
0
Fri 25 Sep, 10:29 UTC33d ago
1
halved by day 1
4 days
0
Thu 24 Sep, 22:34 UTC34d ago
1
–
0.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S15373-05 · Sheet 5 of 10
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
1 is offline at this moment; 7 days 11 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 24 September 2026.
2.
What location is recorded for 1?
A region is not published by 1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 157.85.87.139:29210.
3.
On which Rust version is 1 running?
Rust network protocol 2634 and build 167781 on Linux: that is what 1 runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
4.
How many players are plotted on 1?
The latest refresh records 1 as offline, last seen 7 days 11 hours ago.
5.
In the rankings, which position does 1 hold?
Player hours over seven days place 1 at #15,373, within the top 69% of ranked servers.
Schedules
6.
What is recorded on 1 on wipe day?
At their busiest, its recent wipes drew 2 players on average. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 33% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.
7.
On 1, when do wipes occur?
1 wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 7 days 17 hours ago the current world was made.
Settings
8.
Which rules and settings are recorded for 1?
Gather rate for 1: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
9.
Which map has 1 loaded?
Size 2,500 with seed 1: that is the procedural map 1 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.
Lists and filters
10.
Where does 1 appear among the Rust Graphs lists and filters?
These Rust Graphs lists include 1: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
11.
Which meaning is attached to each tag on 1?
gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags 1 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
12.
How is 1 joined?
Connect with client.connect 157.85.87.139:29210: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
NotesAnswered from the figuresRG-S15373-09 · Sheet 9 of 10
Key
Server tags
what each one means
Published asmp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeStandard survival, as Rust plays.
mp40
Max playersThe slot count is 40.
ts8
Group limitThe default team size of 8 applies.
v2634
ProtocolTo join, your game must be on protocol 2634.
cs167781
Build167781 is the game build.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeRegion code not set.
Mods and access
^o
OxideThe plugin framework is Oxide (uMod).
^z
ModdedPlugins or settings change the game, so it is listed under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S15373-10 · Sheet 10 of 10