StatusLive Servers online11,806 Players72,381 Populated3,700 Wiped · 3 h114 Interval5 min Date28 OCT 2026

DWG RG-S9353Server sheetchecked 9m ago

S|W

Online 157.85.87.146:23324 checked 9m ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak 2
Rank#9,353top 42%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on S|W
Fig. 2

Server performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for S|W, and is it up?

Right now, S|W is recorded as online. Counted from its reported uptime, the last restart was about 2 days 5 hours ago. 144 of 144 hours up over the last 6 full days, which is 100% of the time. On 21 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of S|W show?

The last 48 hours give an average of 152 server fps and a floor of 123. Counted at its highest: 45,569 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,785 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for S|W?

No region is published by S|W. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 157.85.87.146:23324 is its address.

On which Rust version is S|W running?

On Linux, S|W runs Rust network protocol 2635 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for S|W?

At the last refresh, S|W recorded 0 players across 40 slots. The seven-day mean is 0 players; the peak over the same period is 2.

In the rankings, which position does S|W hold?

Within the top 42% of all ranked servers: S|W at #9,353 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for S|W?

S|W's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 7 days 7 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for S|W?

Gather rate for S|W: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for S|W?

S|W runs a procedural map of size 3,000 with seed 618226138, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does S|W appear among the Rust Graphs lists and filters?

On Rust Graphs, S|W is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on S|W?

gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags S|W publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is S|W joined?

In Rust, press F1 and type client.connect 157.85.87.146:23324 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded