StatusLive Servers online11,772 Players62,070 Populated3,548 Wiped · 3 h127 Interval5 min Date28 OCT 2026

DWG RG-S14530Server sheetchecked 8m ago

A Shockbyte Rust Server

Online 157.85.87.159:29229 checked 8m ago

moddedoxide
Connect
Players now 0/ 1 0% full
7-day average0peak 1
Rank#14,530top 65%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:45 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is A Shockbyte Rust Server, and is it online now?

A Shockbyte Rust Server is up at this moment. Counted from its reported uptime, the last restart was about 25 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 18 October 2026.

What does the recorded performance of A Shockbyte Rust Server show?

The last 48 hours give an average of 175 server fps and a floor of 138. Counted at its highest: 48,873 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,219 MB. Players feel low fps and a climbing entity count as lag.

In which location is A Shockbyte Rust Server hosted?

A region is not published by A Shockbyte Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 157.85.87.159:29229.

On which Rust version is A Shockbyte Rust Server running?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for A Shockbyte Rust Server?

0 of 1 slots on A Shockbyte Rust Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does A Shockbyte Rust Server hold?

Within the top 65% of all ranked servers: A Shockbyte Rust Server at #14,530 for player hours, seven days recorded.

Wipe data

What is recorded on A Shockbyte Rust Server on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 10 days 11 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for A Shockbyte Rust Server?

No gather rate is stated in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for A Shockbyte Rust Server?

Size 3,000 with seed 50000: that is the procedural map A Shockbyte Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?

These Rust Graphs lists include A Shockbyte Rust Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on A Shockbyte Rust Server?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join A Shockbyte Rust Server?

In Rust, press F1 and type client.connect 157.85.87.159:29229 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players The slot count is 1.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded