StatusLive Servers online11,798 Players68,197 Populated3,637 Wiped · 3 h131 Interval5 min Date28 OCT 2026

DWG RG-S15348Server sheetchecked 12m ago

DRIFT 2X EU | Coming Soon | Private Playtesting

Online EU 157.85.87.201:28015 checked 12m ago

2x weekly wipes vanillamoddedoxide
Connect
Players now 0/ 75 0% full
7-day average0peak –
Rank#15,348top 69% · #2570 in EU
Last wipe14d agoweekly schedule
Next wipe6d 19hWed 4 Nov, 17:49 UTC
Fig. 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Fig. 1Players on DRIFT 2X EU | Coming Soon | Private Playtesting
Fig. 2

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 17:49 UTC, in 6d 19h. Its weekly schedule tag · low confidence

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak9players, last three wipes
crowd held67%else halves by day 3

Coming wipes

  1. 6d 19hWed 4 Nov, 17:49 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 13d 19hWed 11 Nov, 17:49 UTC
  4. 20d 19hWed 18 Nov, 17:49 UTC
  5. 27d 19hWed 25 Nov, 17:49 UTC
  6. 34d 19hWed 2 Dec, 17:49 UTC
  7. 35d 21hThu 3 Dec, 19:00 UTCFW
  8. 41d 19hWed 9 Dec, 17:49 UTC

The first 48 hours of its last wipes

Wed 14 OctWed 7 OctMon 5 Oct
02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 8, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:49 UTC14d ago 8 – running 2
Wed 7 Oct, 19:28 UTC21d ago 10 halved by day 3 6.9 days 1
Mon 5 Oct, 15:54 UTC23d ago 9 held half 2.1 days 1
Sun 4 Oct, 11:53 UTC24d ago 11 – 1.2 days 1
Thu 1 Oct, 15:10 UTC27d ago 8 held half 2.9 days 0
Thu 1 Oct, 00:48 UTC27d ago 8 – 0.6 days 2
Tue 29 Sep, 17:11 UTC29d ago 8 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for DRIFT 2X EU | Coming Soon | Private Playtesting, and is it up?

At this moment DRIFT 2X EU | Coming Soon | Private Playtesting is online. Counted from its reported uptime, the last restart was about 2 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 29 September 2026.

What does the recorded performance of DRIFT 2X EU | Coming Soon | Private Playtesting show?

231 server fps on average over the last 48 hours, and never under 172. Counted at its highest: 23,616 entities, buildings, deployables and the rest of the world included. 4,469 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is DRIFT 2X EU | Coming Soon | Private Playtesting hosted?

The EU tag is how DRIFT 2X EU | Coming Soon | Private Playtesting lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 157.85.87.201:28015 is its address.

What Rust version is recorded for DRIFT 2X EU | Coming Soon | Private Playtesting?

On Linux, DRIFT 2X EU | Coming Soon | Private Playtesting runs Rust network protocol 2635 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on DRIFT 2X EU | Coming Soon | Private Playtesting?

Current player count on DRIFT 2X EU | Coming Soon | Private Playtesting: 0, of 75 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does DRIFT 2X EU | Coming Soon | Private Playtesting hold?

Across seven days, player hours give DRIFT 2X EU | Coming Soon | Private Playtesting #15,348 globally and #2,570 in Europe, a top 69% position among ranked servers.

Wipe data

What happens on DRIFT 2X EU | Coming Soon | Private Playtesting on the day of a wipe?

At their busiest, its recent wipes drew 9 players on average. 5 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 67% of its recent wipes. By day 3 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for DRIFT 2X EU | Coming Soon | Private Playtesting?

The prediction follows its tag, because too few wipes of DRIFT 2X EU | Coming Soon | Private Playtesting are on record to confirm the schedule. On Wednesday 4 November at 17:49 UTC its next wipe is due. The current world has been in use since 14 days 4 hours ago. A wipe every week is the schedule its tags set out.

Settings

Which settings does DRIFT 2X EU | Coming Soon | Private Playtesting run, and what rules?

The name records 2x gather for DRIFT 2X EU | Coming Soon | Private Playtesting. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

Which map has DRIFT 2X EU | Coming Soon | Private Playtesting loaded?

DRIFT 2X EU | Coming Soon | Private Playtesting runs a procedural map of size 3,500 with seed 50000, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Lists and filters

Where does DRIFT 2X EU | Coming Soon | Private Playtesting appear among the Rust Graphs lists and filters?

These Rust Graphs lists include DRIFT 2X EU | Coming Soon | Private Playtesting: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

On DRIFT 2X EU | Coming Soon | Private Playtesting, what is meant by each tag?

The game's server browser reads these tags from DRIFT 2X EU | Coming Soon | Private Playtesting: gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to DRIFT 2X EU | Coming Soon | Private Playtesting?

Connect with client.connect 157.85.87.201:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://driftrust.com is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp75
Max players The slot count is 75.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded