StatusLive Servers online11,809 Players80,805 Populated3,802 Wiped · 3 h104 Interval5 min Date28 OCT 2026

DWG RG-S15490Server sheetchecked 38d ago

A Shockbyte Rust Server

Offline 157.85.87.215:22308 checked 38d ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,490top 70%
Last wipe78d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for A Shockbyte Rust Server, and is it up?

A Shockbyte Rust Server is offline at this moment; 38 days 19 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is A Shockbyte Rust Server hosted?

No region is published by A Shockbyte Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 157.85.87.215:22308.

What Rust version is recorded for A Shockbyte Rust Server?

The platform is Linux and the version is Rust network protocol 2632 and build 162434 on A Shockbyte Rust Server. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on A Shockbyte Rust Server?

A Shockbyte Rust Server is not responding at the latest refresh; the last record of it online is 38 days 19 hours ago.

In the rankings, which position does A Shockbyte Rust Server hold?

Within the top 70% of all ranked servers: A Shockbyte Rust Server at #15,490 for player hours, seven days recorded.

Wipe data

On A Shockbyte Rust Server, when do wipes occur?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 78 days 1 hours ago the current world was made.

Settings

What settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is A Shockbyte Rust Server played?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry A Shockbyte Rust Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on A Shockbyte Rust Server?

gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2632 (Protocol): Join only if your game is on protocol 2632; cs162434 (Build): The game build is 162434; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join A Shockbyte Rust Server?

Enter client.connect 157.85.87.215:22308 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players 40 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2632
Protocol Join only if your game is on protocol 2632.
cs162434
Build The game build is 162434.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded