DWG RG-S6498Server sheetchecked 1d ago
A Shockbyte Rust Server
Offline 157.85.87.236:23726 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 01:25 UTC1d ago | – | – | running | 0 |
| Sun 25 Oct, 11:24 UTC3d ago | 3 | halved by day 1 | 2.6 days | 1 |
| Sun 4 Oct, 11:16 UTC24d ago | 2 | – | 21 days | 0 |
| Mon 28 Sep, 13:30 UTC30d ago | 2 | held half | 5.9 days | 2 |
| Sat 26 Sep, 09:18 UTC32d ago | 2 | held half | 2.2 days | 2 |
| Fri 25 Sep, 14:59 UTC33d ago | 3 | – | 0.8 days | 0 |
| Mon 21 Sep, 18:42 UTC37d ago | 2 | halved by day 2 | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is A Shockbyte Rust Server, and is it online now?
The current state of A Shockbyte Rust Server is offline, with the last sighting 26 hours ago. About 18 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 63 of 168 hours up, 38% of the time. The first sighting of it by Rust Graphs was on 21 September 2026.
Is A Shockbyte Rust Server stable in the figures recorded?
Average server fps over the last 48 hours is 172; the lowest was 85. Counted at its highest: 48,872 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,444 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 157.85.87.236:23726.
What Rust version is recorded for A Shockbyte Rust Server?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on A Shockbyte Rust Server?
No response from A Shockbyte Rust Server; the server was last seen 26 hours ago. The seven-day mean is 0 players; the peak over the same period is 3.
What rank has been recorded for A Shockbyte Rust Server?
Over the last seven days, A Shockbyte Rust Server records #6,498 for player hours: the top 29% of all ranked servers.
Wipe times
What happens on A Shockbyte Rust Server on the day of a wipe?
At their busiest, its recent wipes drew 2 players on average. At 17 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 67% of its recent wipes. In the other cases the crowd was below half by day 1.
On A Shockbyte Rust Server, when do wipes occur?
No next wipe can be predicted for A Shockbyte Rust Server: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 26 hours ago.
Rules and settings
What settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 790773571, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?
On Rust Graphs, A Shockbyte Rust Server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meaning is attached to each tag on A Shockbyte Rust Server?
Tags published by A Shockbyte Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is A Shockbyte Rust Server joined?
Enter client.connect 157.85.87.236:23726 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.