DWG RG-S15275Server sheetchecked 10d ago
A Shockbyte Rust Server
Offline 157.85.88.154:28063 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:05 UTC26d ago | 3 | – | running | 0 |
| Wed 23 Sep, 14:16 UTC35d ago | 4 | held half | 8.7 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for A Shockbyte Rust Server, and is it up?
The current state of A Shockbyte Rust Server is offline, with the last sighting 10 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 22 September 2026.
What location is recorded for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 157.85.88.154:28063.
What Rust version is recorded for A Shockbyte Rust Server?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on A Shockbyte Rust Server?
A Shockbyte Rust Server is not responding at the latest refresh; the last record of it online is 10 days 5 hours ago.
In the rankings, which position does A Shockbyte Rust Server hold?
Player hours over seven days place A Shockbyte Rust Server at #15,275, within the top 70% of ranked servers.
Wipe data
On A Shockbyte Rust Server, what does the data show for wipe day?
At their busiest, its recent wipes drew 4 players on average. At 1 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
On A Shockbyte Rust Server, when do wipes occur?
The record of A Shockbyte Rust Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 days 12 hours ago the current world was made.
Settings
What settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is A Shockbyte Rust Server played?
Seed 716476 and size 3,500 define the procedural map A Shockbyte Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include A Shockbyte Rust Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On A Shockbyte Rust Server, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to A Shockbyte Rust Server?
Connect with client.connect 157.85.88.154:28063: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.