StatusLive Servers online11,810 Players75,437 Populated3,743 Wiped · 3 h107 Interval5 min Date28 OCT 2026

DWG RG-S5486Server sheetchecked 4h ago

ほしラス2

Offline 157.85.88.185:26843 checked 4h ago

teams off moddedoxidehardcore
Connect
Players now 1/ 50 2% full
7-day average1peak 2
Rank#5,486top 25%
Last wipe21h agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
00.511.5223:0002:0006:0009:0013:0016:00Wiped Tue 27 Oct, 23:21 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on ほしラス2
Fig. 2

Server performance

Server fpsWipe
010020030040023:0002:0006:0009:0013:0016:00Wiped Tue 27 Oct, 23:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 23:21 UTC21h ago – – running 1
Sat 24 Oct, 13:13 UTC4d ago 1 – 3.4 days 1
Fri 23 Oct, 01:59 UTC5d ago 1 – 1.5 days 1
Mon 19 Oct, 18:49 UTC9d ago 1 – 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is ほしラス2, and is it online now?

The current state of ほしラス2 is offline, with the last sighting 4 hours ago. Counted from its reported uptime, the last restart was about 16 hours ago. For the last 7 full days the record is 14 of 168 hours up, 8% of the time. First seen by Rust Graphs on 19 October 2026.

What does the recorded performance of ほしラス2 show?

212 server fps on average over the last 48 hours, and never under 173. Counted at its highest: 99,932 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,190 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for ほしラス2?

Its name points to Asia, though ほしラス2 publishes no region tag. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 157.85.88.185:26843.

What Rust version is recorded for ほしラス2?

On Linux, ほしラス2 runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on ほしラス2?

The latest refresh records ほしラス2 as offline, last seen 4 hours ago. Averaged across seven days, the player count is 1, with a peak of 2. The 48-hour peak falls at 12:00 UTC, averaging 2 players.

What rank has been recorded for ほしラス2?

Within the top 25% of all ranked servers: ほしラス2 at #5,486 for player hours, seven days recorded.

Schedules

On ほしラス2, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.

On ほしラス2, when do wipes occur?

There is no next wipe to predict at ほしラス2, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 21 hours ago.

Map and rules

What settings and rules apply on ほしラス2?

The name of ほしラス2 records no gather rate. The group limit is not published. It runs the hardcore game mode, The hardest mode Facepunch makes. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for ほしラス2?

A procedural map, made by the game, is what ほしラス2 runs, sized 4,000. The name of the map reads: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain ほしラス2?

These Rust Graphs lists include ほしラス2: Modded Rust servers. On the server list, these filters bring it up: Region: Asia; Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 24 hours.

On ほしラス2, what is meant by each tag?

The game's server browser reads these tags from ほしラス2: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp50 (Max players): 50 player slots; ts0 (Group limit): The team system is disabled; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is ほしラス2 joined?

In Rust, press F1 and type client.connect 157.85.88.185:26843 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp50
Max players 50 player slots.
ts0
Group limit The team system is disabled.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded