StatusLive Servers online11,757 Players64,357 Populated3,442 Wiped · 3 h196 Interval5 min Date29 OCT 2026

DWG RG-S15323Server sheetchecked 8m ago

Mao Rust Server

Online 157.85.88.238:24944 checked 8m ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on Mao Rust Server
Fig. 2

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:39 UTC26d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Mao Rust Server, and is it up?

Right now, Mao Rust Server is recorded as online. Counted from its reported uptime, the last restart was about 26 minutes ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Mao Rust Server show?

The last 48 hours give an average of 169 server fps and a floor of 23. Counted at its highest: 116,286 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,139 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Mao Rust Server hosted?

No region is published by Mao Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 157.85.88.238:24944 is its address.

On which Rust version is Mao Rust Server running?

Rust network protocol 2635 and build 168909 on Linux: that is what Mao Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on Mao Rust Server?

At the last refresh, Mao Rust Server recorded 0 players across 10 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Mao Rust Server placed?

Player hours over seven days place Mao Rust Server at #15,323, within the top 69% of ranked servers.

Wipe times

What happens on Mao Rust Server on the day of a wipe?

The recent wipes averaged a busiest count of 2 players. At 2 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Mao Rust Server?

Too few wipes are on record for Mao Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 26 days 18 hours ago.

Map and rules

Which rules and settings are recorded for Mao Rust Server?

No gather rate is stated in the name of Mao Rust Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Mao Rust Server?

Size 4,500 with seed 954654976: that is the procedural map Mao Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Mao Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Mao Rust Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Mao Rust Server?

Tags published by Mao Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Mao Rust Server?

Connect with client.connect 157.85.88.238:24944: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded