DWG RG-S5659Server sheetchecked 7m ago
milinhadumal
Online 157.85.89.124:28943 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 20:55 UTC10d ago | 4 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is milinhadumal, and is it online now?
milinhadumal is up at this moment. The uptime it reports puts the last restart at about 43 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 17 October 2026 is when Rust Graphs first saw it.
How does milinhadumal perform, as measured?
The last 48 hours give an average of 232 server fps and a floor of 208. Counted at its highest: 68,997 entities, buildings, deployables and the rest of the world included. 4,044 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
In which location is milinhadumal hosted?
A region is not published by milinhadumal. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 157.85.89.124:28943.
What Rust version is recorded for milinhadumal?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on milinhadumal. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on milinhadumal?
Current player count on milinhadumal: 0, of 40 slots. The seven-day mean is 0 players; the peak over the same period is 5. Averaged over the last 48 hours, the player count is highest at 23:00 UTC: 0 players.
What rank has been recorded for milinhadumal?
Within the top 25% of all ranked servers: milinhadumal at #5,659 for player hours, seven days recorded.
Schedules
On milinhadumal, what does the data show for wipe day?
At their busiest, its recent wipes drew 4 players on average. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for milinhadumal?
milinhadumal's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 10 days 5 hours ago.
Rules and settings
What settings and rules apply on milinhadumal?
The name of milinhadumal records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is milinhadumal played?
Size 3,500 with seed 1671266868: that is the procedural map milinhadumal runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does milinhadumal appear among the Rust Graphs lists and filters?
These Rust Graphs lists include milinhadumal: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On milinhadumal, what is meant by each tag?
Tags published by milinhadumal, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join milinhadumal?
Enter client.connect 157.85.89.124:28943 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.