StatusLive Servers online11,680 Players38,014 Populated2,926 Wiped · 3 h94 Interval5 min Date29 OCT 2026

DWG RG-S16275Server sheetchecked 27d ago

Lost Survivors PvE

Offline 157.85.90.125:23733 checked 27d ago

moddedoxide
Connect
Players now 0/ 75 0% full
7-day average0peak –
Rank#16,275top 69%
Last wipe30d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Lost Survivors PvE
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 21:55 UTC30d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Lost Survivors PvE online, and what uptime has been recorded?

The current state of Lost Survivors PvE is offline, with the last sighting 27 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 28 September 2026.

In which location is Lost Survivors PvE hosted?

There is no region published by Lost Survivors PvE. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 157.85.90.125:23733.

On which Rust version is Lost Survivors PvE running?

On Linux, Lost Survivors PvE runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Lost Survivors PvE?

The latest refresh records Lost Survivors PvE as offline, last seen 27 days 9 hours ago.

What rank has been recorded for Lost Survivors PvE?

Player hours over seven days place Lost Survivors PvE at #16,275, within the top 69% of ranked servers.

Wipe data

What happens on Lost Survivors PvE on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak.

On Lost Survivors PvE, when do wipes occur?

The record of Lost Survivors PvE's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 30 days 4 hours ago the current world was made.

Settings

Which settings does Lost Survivors PvE run, and what rules?

The name of Lost Survivors PvE records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Lost Survivors PvE?

Lost Survivors PvE runs a procedural map of size 3,500 with seed 19862741, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Lost Survivors PvE appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Lost Survivors PvE are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Lost Survivors PvE?

gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Lost Survivors PvE publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Lost Survivors PvE?

Enter client.connect 157.85.90.125:23733 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp75
Max players The slot count is 75.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded