StatusLive Servers online11,718 Players59,183 Populated3,355 Wiped · 3 h176 Interval5 min Date29 OCT 2026

DWG RG-S12909Server sheetchecked 44d ago

MtnDrew's Shockbyte

Offline 157.85.90.18:21452 checked 44d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#12,909no region published
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on MtnDrew's Shockbyte
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for MtnDrew's Shockbyte, and is it up?

The current state of MtnDrew's Shockbyte is offline, with the last sighting 44 days 23 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 14 September 2026 is when Rust Graphs first saw it.

What location is recorded for MtnDrew's Shockbyte?

A region is not published by MtnDrew's Shockbyte. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 157.85.90.18:21452 is its address.

What Rust version is recorded for MtnDrew's Shockbyte?

Rust network protocol 2633 and build 163794 on Linux: that is what MtnDrew's Shockbyte runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on MtnDrew's Shockbyte?

No response from MtnDrew's Shockbyte; the server was last seen 44 days 23 hours ago.

What rank has been recorded for MtnDrew's Shockbyte?

Over the last seven days, MtnDrew's Shockbyte records #12,909 for player hours: the top – of all ranked servers.

Schedules

Which times and days are wipes plotted at on MtnDrew's Shockbyte?

Too few wipes are on record for MtnDrew's Shockbyte to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 54 days 6 hours ago the current world was made.

Map and rules

What settings and rules apply on MtnDrew's Shockbyte?

The name of MtnDrew's Shockbyte records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is MtnDrew's Shockbyte played?

MtnDrew's Shockbyte runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain MtnDrew's Shockbyte?

These Rust Graphs lists include MtnDrew's Shockbyte: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On MtnDrew's Shockbyte, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags MtnDrew's Shockbyte publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is MtnDrew's Shockbyte joined?

Enter client.connect 157.85.90.18:21452 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build 163794 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded