DWG RG-S15405Server sheetchecked 15d ago
Kyle'sServer
Offline 157.85.90.226:24582 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 16:39 UTC24d ago | 0 | – | running | 0 |
| Sun 20 Sep, 15:54 UTC38d ago | 1 | halved by day 1 | 14 days | 1 |
| Sat 19 Sep, 22:01 UTC39d ago | 1 | – | 0.7 days | 0 |
| Sun 13 Sep, 23:13 UTC44d ago | 1 | halved by day 1 | 5.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Kyle'sServer online, and what uptime has been recorded?
The current state of Kyle'sServer is offline, with the last sighting 15 days 18 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is Kyle'sServer hosted?
There is no region published by Kyle'sServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 157.85.90.226:24582 is its address.
On which Rust version is Kyle'sServer running?
On Linux, Kyle'sServer runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on Kyle'sServer?
The latest refresh records Kyle'sServer as offline, last seen 15 days 18 hours ago.
Against other Rust servers, where is Kyle'sServer placed?
Over the last seven days, Kyle'sServer records #15,405 for player hours: the top 71% of all ranked servers.
Wipe data
What happens on Kyle'sServer on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.
What wipe schedule has been recorded for Kyle'sServer?
No next wipe can be predicted for Kyle'sServer: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 24 days 6 hours ago.
Settings
What settings and rules apply on Kyle'sServer?
Gather rate for Kyle'sServer: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for Kyle'sServer?
Seed 50000 and size 4,100 define the procedural map Kyle'sServer generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does Kyle'sServer appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Kyle'sServer are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Kyle'sServer?
gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): 75 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Kyle'sServer publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Kyle'sServer joined?
Connect with client.connect 157.85.90.226:24582: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp75,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp75
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.