StatusLive Servers online11,803 Players71,182 Populated3,639 Wiped · 3 h205 Interval5 min Date29 OCT 2026

DWG RG-S15490Server sheetchecked 38d ago

Skeleton Island | Private | Vanilla

Offline 157.85.91.118:25218 checked 38d ago

moddedcarbon
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,490top 70%
Last wipe51d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Skeleton Island | Private | Vanilla
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Skeleton Island | Private | Vanilla, and is it online now?

Skeleton Island | Private | Vanilla is offline at this moment; 38 days 20 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is Skeleton Island | Private | Vanilla hosted?

A region is not published by Skeleton Island | Private | Vanilla. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 157.85.91.118:25218.

What Rust version is recorded for Skeleton Island | Private | Vanilla?

On Linux, Skeleton Island | Private | Vanilla runs Rust network protocol 2633 and build 164530. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Skeleton Island | Private | Vanilla?

The latest refresh records Skeleton Island | Private | Vanilla as offline, last seen 38 days 20 hours ago.

What rank has been recorded for Skeleton Island | Private | Vanilla?

Player hours over seven days place Skeleton Island | Private | Vanilla at #15,490, within the top 70% of ranked servers.

Schedules

What wipe schedule has been recorded for Skeleton Island | Private | Vanilla?

Skeleton Island | Private | Vanilla's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 51 days 2 hours ago.

Map and rules

Which settings does Skeleton Island | Private | Vanilla run, and what rules?

The name of Skeleton Island | Private | Vanilla records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

What is the map for Skeleton Island | Private | Vanilla?

Size 3,000 with seed 50000: that is the procedural map Skeleton Island | Private | Vanilla runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Skeleton Island | Private | Vanilla appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Skeleton Island | Private | Vanilla are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Skeleton Island | Private | Vanilla?

gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here are the tags Skeleton Island | Private | Vanilla publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is Skeleton Island | Private | Vanilla joined?

Enter client.connect 157.85.91.118:25218 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/EXYzMDS7n.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players Slots: 40.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded