StatusLive Servers online11,594 Players33,825 Populated2,852 Wiped · 3 h65 Interval5 min Date28 OCT 2026

DWG RG-S15423Server sheetchecked 8m ago

Super1337Server

Online 157.85.91.24:29775 checked 8m ago

moddedoxide
Connect
Players now 0/ 16 0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on Super1337Server
Fig. 2

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:33 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Super1337Server, and is it online now?

Right now, Super1337Server is recorded as online. About 34 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

Is Super1337Server stable in the figures recorded?

208 server fps on average over the last 48 hours, and never under 153. Counted at its highest: 50,234 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,949 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Super1337Server hosted?

A region is not published by Super1337Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 157.85.91.24:29775.

What Rust version is recorded for Super1337Server?

Rust network protocol 2635 and build 168909 on Linux: that is what Super1337Server runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Super1337Server?

At the last refresh, Super1337Server recorded 0 players across 16 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for Super1337Server?

Within the top 69% of all ranked servers: Super1337Server at #15,423 for player hours, seven days recorded.

Schedules

What is recorded on Super1337Server on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 6 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Super1337Server?

The record of Super1337Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 25 days 7 hours ago.

Map and rules

Which rules and settings are recorded for Super1337Server?

No gather rate is stated in the name of Super1337Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Super1337Server?

Seed 2147483647 and size 3,000 define the procedural map Super1337Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Super1337Server?

The Rust Graphs lists that carry Super1337Server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Super1337Server, what is meant by each tag?

The game's server browser reads these tags from Super1337Server: gmrust (Game mode): Standard survival, as Rust plays; mp16 (Max players): Slots: 16; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is Super1337Server joined?

Connect with client.connect 157.85.91.24:29775: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp16
Max players Slots: 16.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded