DWG RG-S15519Server sheetchecked 16d ago
SOC Raidable Bases Mod PVE
Offline 157.85.91.32:21853 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 04:02 UTC20d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is SOC Raidable Bases Mod PVE online, and what uptime has been recorded?
SOC Raidable Bases Mod PVE is offline at this moment; 16 days 13 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 8 October 2026 is when Rust Graphs first saw it.
In which location is SOC Raidable Bases Mod PVE hosted?
There is no region published by SOC Raidable Bases Mod PVE. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 157.85.91.32:21853.
On which Rust version is SOC Raidable Bases Mod PVE running?
On Linux, SOC Raidable Bases Mod PVE runs Rust network protocol 2634 and build 167398. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on SOC Raidable Bases Mod PVE?
The latest refresh records SOC Raidable Bases Mod PVE as offline, last seen 16 days 13 hours ago.
Against other Rust servers, where is SOC Raidable Bases Mod PVE placed?
Player hours over seven days place SOC Raidable Bases Mod PVE at #15,519, within the top 71% of ranked servers.
Wipe data
What is recorded on SOC Raidable Bases Mod PVE on wipe day?
The recent wipes averaged a busiest count of 4 players. 18 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on SOC Raidable Bases Mod PVE?
The record of SOC Raidable Bases Mod PVE's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 20 days 23 hours ago.
Map and rules
What settings and rules apply on SOC Raidable Bases Mod PVE?
Gather rate for SOC Raidable Bases Mod PVE: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has SOC Raidable Bases Mod PVE loaded?
Seed 50000 and size 4,500 define the procedural map SOC Raidable Bases Mod PVE generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.
Tags
Where does SOC Raidable Bases Mod PVE appear among the Rust Graphs lists and filters?
These Rust Graphs lists include SOC Raidable Bases Mod PVE: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on SOC Raidable Bases Mod PVE?
The game's server browser reads these tags from SOC Raidable Bases Mod PVE: gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): 75 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join SOC Raidable Bases Mod PVE?
In Rust, press F1 and type client.connect 157.85.91.32:21853 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp75
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.