StatusLive Servers online11,654 Players43,088 Populated2,900 Wiped · 3 h107 Interval5 min Date30 OCT 2026

DWG RG-S15264Server sheetchecked 11m ago

TheDuckPond

Online 157.85.92.105:21010 checked 11m ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,264top 69%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Fig. 1Players on TheDuckPond
Fig. 2

Server performance

05010015020004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct20 Oct23 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is TheDuckPond, and is it online now?

At this moment TheDuckPond is online. Counted from its reported uptime, the last restart was about 14 minutes ago. 81 of 168 hours up over the last 7 full days, which is 48% of the time. First seen by Rust Graphs on 13 October 2026.

How does TheDuckPond perform, as measured?

The last 48 hours give an average of 120 server fps and a floor of 96. Counted at its highest: 161,889 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,637 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is TheDuckPond hosted?

No region is published by TheDuckPond. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 157.85.92.105:21010.

On which Rust version is TheDuckPond running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on TheDuckPond. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for TheDuckPond?

0 of 10 slots on TheDuckPond are taken at the latest refresh. Averaged across seven days, the player count is 0.

What rank has been recorded for TheDuckPond?

Within the top 69% of all ranked servers: TheDuckPond at #15,264 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on TheDuckPond?

The record of TheDuckPond's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 18 days 4 hours ago the current world was made.

Rules and settings

Which settings does TheDuckPond run, and what rules?

No gather rate is stated in the name of TheDuckPond. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is TheDuckPond played?

Seed 142150012 and size 4,250 define the procedural map TheDuckPond generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain TheDuckPond?

On Rust Graphs, TheDuckPond is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on TheDuckPond?

Tags published by TheDuckPond, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join TheDuckPond?

Connect with client.connect 157.85.92.105:21010: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded