DWG RG-S12324Server sheetchecked 11m ago
Colonel's Rust Server
Online 157.85.92.113:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:26 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Colonel's Rust Server, and is it up?
Colonel's Rust Server is up at this moment. Counted from its reported uptime, the last restart was about 2 hours ago. For the last 7 full days the record is 142 of 168 hours up, 85% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of Colonel's Rust Server show?
Average server fps over the last 48 hours is 79; the lowest was 59. Counted at its highest: 141,735 entities, buildings, deployables and the rest of the world included. Memory use peaked at 8,182 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is Colonel's Rust Server hosted?
There is no region published by Colonel's Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 157.85.92.113:28015.
What Rust version is recorded for Colonel's Rust Server?
Rust network protocol 2635 and build 168909 on Linux: that is what Colonel's Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Colonel's Rust Server?
0 of 16 slots on Colonel's Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.
Against other Rust servers, where is Colonel's Rust Server placed?
Over the last seven days, Colonel's Rust Server records #12,324 for player hours: the top 55% of all ranked servers.
Wipe times
On Colonel's Rust Server, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 2 hours after the latest wipe the crowd was at its peak.
On Colonel's Rust Server, when do wipes occur?
Too few wipes are on record for Colonel's Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 19 hours ago the current world was made.
Map and rules
Which settings does Colonel's Rust Server run, and what rules?
No gather rate is stated in the name of Colonel's Rust Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has Colonel's Rust Server loaded?
Size 5,000 with seed 50000: that is the procedural map Colonel's Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does Colonel's Rust Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Colonel's Rust Server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Colonel's Rust Server, what is meant by each tag?
Tags published by Colonel's Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp16 (Max players): The slot count is 16; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to Colonel's Rust Server?
Connect with client.connect 157.85.92.113:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp16
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.