StatusLive Servers online11,911 Players81,677 Populated3,856 Wiped · 3 h102 Interval5 min Date28 OCT 2026

DWG RG-S11283Server sheetchecked 11m ago

The Dragon's Den

Online 157.85.92.23:29299 checked 11m ago

moddedoxide
Connect
Players now 0/ 20 0% full
7-day average0peak 1
Rank#11,283top 51%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on The Dragon's Den
Fig. 2

Server performance

05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct16 Oct22 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:33 UTC FW27d ago 1 – running 1
Wed 30 Sep, 22:10 UTC27d ago 1 – 0.8 days 0
Wed 30 Sep, 08:41 UTC28d ago 1 – 0.6 days 0
Mon 28 Sep, 21:11 UTC29d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is The Dragon's Den online, and what uptime has been recorded?

At this moment The Dragon's Den is online. The uptime it reports puts the last restart at about 3 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 28 September 2026.

How does The Dragon's Den perform, as measured?

Average server fps over the last 48 hours is 109; the lowest was 87. Counted at its highest: 91,394 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,562 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for The Dragon's Den?

A region is not published by The Dragon's Den. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 157.85.92.23:29299.

On which Rust version is The Dragon's Den running?

On Linux, The Dragon's Den runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on The Dragon's Den?

At the last refresh, The Dragon's Den recorded 0 players across 20 slots. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for The Dragon's Den?

Over the last seven days, The Dragon's Den records #11,283 for player hours: the top 51% of all ranked servers.

Schedules

What is recorded on The Dragon's Den on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for The Dragon's Den?

There is no next wipe to predict at The Dragon's Den, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 27 days 1 hours ago.

Settings

Which rules and settings are recorded for The Dragon's Den?

No gather rate is stated in the name of The Dragon's Den. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for The Dragon's Den?

The Dragon's Den runs a procedural map of size 4,000 with seed 5, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Filters

Where does The Dragon's Den appear among the Rust Graphs lists and filters?

These Rust Graphs lists include The Dragon's Den: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On The Dragon's Den, what is meant by each tag?

Tags published by The Dragon's Den, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

How is The Dragon's Den joined?

Enter client.connect 157.85.92.23:29299 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players 20 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded