DWG RG-S15967Server sheetchecked 23d ago
A Shockbyte Rust Server
Offline 157.85.92.25:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 18:24 UTC28d ago | 0 | – | running | 0 |
| Sun 27 Sep, 22:41 UTC30d ago | 3 | – | 1.8 days | 2 |
| Sun 27 Sep, 10:36 UTC30d ago | 3 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is A Shockbyte Rust Server, and is it online now?
A Shockbyte Rust Server is offline at this moment; 23 days 12 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 27 September 2026.
What location is recorded for A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 157.85.92.25:28015 is its address.
On which Rust version is A Shockbyte Rust Server running?
Rust network protocol 2633 and build 165217 on Linux: that is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on A Shockbyte Rust Server?
A Shockbyte Rust Server is not responding at the latest refresh; the last record of it online is 23 days 12 hours ago.
Against other Rust servers, where is A Shockbyte Rust Server placed?
Player hours over seven days place A Shockbyte Rust Server at #15,967, within the top 71% of ranked servers.
Wipe data
What happens on A Shockbyte Rust Server on the day of a wipe?
At their busiest, its recent wipes drew 2 players on average. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on A Shockbyte Rust Server?
A Shockbyte Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 28 days 11 hours ago.
Settings
What settings and rules apply on A Shockbyte Rust Server?
Gather rate for A Shockbyte Rust Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is A Shockbyte Rust Server played?
Size 3,500 with seed 471471404: that is the procedural map A Shockbyte Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry A Shockbyte Rust Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on A Shockbyte Rust Server?
gmrust (Game mode): Standard survival, as Rust plays; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is A Shockbyte Rust Server joined?
Enter client.connect 157.85.92.25:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp3
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.