StatusLive Servers online11,644 Players39,744 Populated2,959 Wiped · 3 h76 Interval5 min Date28 OCT 2026

DWG RG-S4691Server sheetchecked 9m ago

Reclaim Rust US Vanilla+ Monthly

Online NA 157.85.92.2:28015 checked 9m ago

monthly wipes vanillamoddedoxide
Connect
Players now 0/ 75 0% full
7-day average0peak 3
Rank#4,691top 21% · #799 in NA
Last wipe5d agomonthly schedule
Next wipe8d 16hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5203:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on Reclaim Rust US Vanilla+ Monthly
Fig. 2

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 8d 16hThu 5 Nov, 19:00 UTCFW
  2. 36d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 36 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:05 UTC5d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

Is Reclaim Rust US Vanilla+ Monthly online, and what uptime has been recorded?

Reclaim Rust US Vanilla+ Monthly is up at this moment. Counted from its reported uptime, the last restart was about 13 hours ago. 120 of 120 hours up over the last 5 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 22 October 2026.

Is Reclaim Rust US Vanilla+ Monthly stable in the figures recorded?

The last 48 hours give an average of 181 server fps and a floor of 113. Counted at its highest: 47,671 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,260 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Reclaim Rust US Vanilla+ Monthly hosted?

The NA tag is how Reclaim Rust US Vanilla+ Monthly lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 157.85.92.2:28015.

What Rust version is recorded for Reclaim Rust US Vanilla+ Monthly?

Rust network protocol 2635 and build 168909 on Linux: that is what Reclaim Rust US Vanilla+ Monthly runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Reclaim Rust US Vanilla+ Monthly?

At the last refresh, Reclaim Rust US Vanilla+ Monthly recorded 0 players across 75 slots. Averaged across seven days, the player count is 0, with a peak of 3. Averaged over the last 48 hours, the player count is highest at 21:00 UTC: 2 players.

What rank has been recorded for Reclaim Rust US Vanilla+ Monthly?

The same seven-day player-hour count places Reclaim Rust US Vanilla+ Monthly at #799 within North America, #4,691 across all ranked servers and in the top 21% of them.

Wipe data

On Reclaim Rust US Vanilla+ Monthly, what does the data show for wipe day?

The recent wipes averaged a busiest count of 3 players. 36 hours after the latest wipe, the crowd peaked.

On Reclaim Rust US Vanilla+ Monthly, when do wipes occur?

Once a month, with the force wipe, is when Reclaim Rust US Vanilla+ Monthly wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 5 days 10 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

What settings and rules apply on Reclaim Rust US Vanilla+ Monthly?

The name of Reclaim Rust US Vanilla+ Monthly records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

What is the map for Reclaim Rust US Vanilla+ Monthly?

Reclaim Rust US Vanilla+ Monthly runs a procedural map of size 3,000 with seed 5029143, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Reclaim Rust US Vanilla+ Monthly?

On Rust Graphs, Reclaim Rust US Vanilla+ Monthly is placed in these lists: Modded Rust servers, Rust aim training servers, listed live and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

On Reclaim Rust US Vanilla+ Monthly, what is meant by each tag?

Tags published by Reclaim Rust US Vanilla+ Monthly, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): The slot count is 75; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The browser's listing places it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Reclaim Rust US Vanilla+ Monthly?

Connect with client.connect 157.85.92.2:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/cMJUFVw9aK is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp75
Max players The slot count is 75.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded