DWG RG-S3419Server sheetchecked 2h ago
Shenanigans Crew Server
Online 157.85.92.54:20557 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 23:03 UTC11d ago | 3 | – | running | 0 |
| Fri 2 Oct, 14:52 UTC26d ago | 5 | halved by day 7 | 14.3 days | 0 |
| Thu 1 Oct, 21:39 UTC FW26d ago | 5 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Shenanigans Crew Server, and is it online now?
Right now, Shenanigans Crew Server is recorded as online. The uptime it reports puts the last restart at about 7 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does Shenanigans Crew Server perform, as measured?
60 server fps on average over the last 48 hours, and never under 57. Counted at its highest: 50,612 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,564 MB. Players feel low fps and a climbing entity count as lag.
In which location is Shenanigans Crew Server hosted?
There is no region published by Shenanigans Crew Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 157.85.92.54:20557 is its address.
On which Rust version is Shenanigans Crew Server running?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Shenanigans Crew Server. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for Shenanigans Crew Server?
At the last refresh, Shenanigans Crew Server recorded 2 players across 12 slots. Averaged across seven days, the player count is 1, with a peak of 3. Over the last 48 hours the busiest hour was 01:00 UTC, at an average of 3 players.
Against other Rust servers, where is Shenanigans Crew Server placed?
Player hours over seven days place Shenanigans Crew Server at #3,419, within the top 15% of ranked servers.
Wipe times
What is recorded on Shenanigans Crew Server on wipe day?
At their busiest, its recent wipes drew 4 players on average. 27 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 7.
Which times and days are wipes plotted at on Shenanigans Crew Server?
No next wipe can be predicted for Shenanigans Crew Server: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 11 days 20 hours ago.
Rules and settings
Which rules and settings are recorded for Shenanigans Crew Server?
Gather rate for Shenanigans Crew Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Shenanigans Crew Server?
Shenanigans Crew Server runs a procedural map of size 3,000 with seed 5000, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does Shenanigans Crew Server appear among the Rust Graphs lists and filters?
On Rust Graphs, Shenanigans Crew Server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On Shenanigans Crew Server, what is meant by each tag?
Tags published by Shenanigans Crew Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp12 (Max players): 12 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is Shenanigans Crew Server joined?
Enter client.connect 157.85.92.54:20557 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp12
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.