DWG RG-S13881Server sheetchecked 28d ago
mess around
Offline 157.85.93.192:20382 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers, and #586 of the quad servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 15:13 UTC28d ago | 2 | – | running | 0 |
| Sun 27 Sep, 21:40 UTC31d ago | 3 | halved by day 1 | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is mess around, and is it online now?
The current state of mess around is offline, with the last sighting 28 days 1 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 27 September 2026.
What location is recorded for mess around?
No region is published by mess around. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 157.85.93.192:20382.
What Rust version is recorded for mess around?
The platform is Linux and the version is Rust network protocol 2633 and build 165217 on mess around. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on mess around?
The latest refresh records mess around as offline, last seen 28 days 1 hours ago.
In the rankings, which position does mess around hold?
Player hours over seven days place mess around at #13,881, within the top 60% of ranked servers. Ranked #586 among quad servers.
Wipe data
On mess around, what does the data show for wipe day?
The recent wipes averaged a busiest count of 2 players. At 3 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.
On mess around, when do wipes occur?
Too few wipes are on record for mess around to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 28 days 5 hours ago.
Rules and settings
What settings and rules apply on mess around?
No gather rate is stated in the name of mess around. A group tops out at 4 players (quad). It runs the softcore game mode, Part of your loot is kept: Facepunch's easier mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is off.
On which map is mess around played?
mess around runs a procedural map of size 4,000 with seed 800000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does mess around appear among the Rust Graphs lists and filters?
These Rust Graphs lists include mess around: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Which meaning is attached to each tag on mess around?
The game's server browser reads these tags from mess around: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp10 (Max players): 10 player slots; ts4 (Group limit): Teams hold no more than 4; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to mess around?
Enter client.connect 157.85.93.192:20382 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmsoftcore,cs165217,ts4,^o^z
Game
gmsoftcore
mp10
ts4
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.