DWG RG-S9892Server sheetchecked 2h ago
$MONZ$
Online 157.85.93.245:28683 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 16:04 UTC6d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is $MONZ$ online, and what uptime has been recorded?
Right now, $MONZ$ is recorded as online. About 20 hours ago is when it last restarted, measured from the uptime it reports. For the last 5 full days the record is 120 of 120 hours up, 100% of the time. On 22 October 2026 is when Rust Graphs first saw it.
Is $MONZ$ stable in the figures recorded?
Average server fps over the last 48 hours is 170; the lowest was 114. Counted at its highest: 48,686 entities, buildings, deployables and the rest of the world included. 5,411 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for $MONZ$?
There is no region published by $MONZ$. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 157.85.93.245:28683 is its address.
What Rust version is recorded for $MONZ$?
The platform is Linux and the version is Rust network protocol 2635 and build 167781 on $MONZ$. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for $MONZ$?
0 of 40 slots on $MONZ$ are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.
What rank has been recorded for $MONZ$?
Over the last seven days, $MONZ$ records #9,892 for player hours: the top 45% of all ranked servers.
Wipe times
What happens on $MONZ$ on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
On $MONZ$, when do wipes occur?
The record of $MONZ$'s wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 6 days 3 hours ago.
Map and rules
Which rules and settings are recorded for $MONZ$?
No gather rate is stated in the name of $MONZ$. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has $MONZ$ loaded?
$MONZ$ runs a procedural map of size 3,000 with seed 50000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does $MONZ$ appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry $MONZ$ are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on $MONZ$?
gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags $MONZ$ publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join $MONZ$?
In Rust, press F1 and type client.connect 157.85.93.245:28683 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.