DWG RG-S15173Server sheetchecked 14d ago
MarkTRust's Monkey Hole
Offline 157.85.93.252:29060 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:14 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is MarkTRust's Monkey Hole, and is it online now?
The current state of MarkTRust's Monkey Hole is offline, with the last sighting 14 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 19 September 2026.
In which location is MarkTRust's Monkey Hole hosted?
No region is published by MarkTRust's Monkey Hole. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 157.85.93.252:29060.
What Rust version is recorded for MarkTRust's Monkey Hole?
Rust network protocol 2634 and build 167398 on Linux: that is what MarkTRust's Monkey Hole runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for MarkTRust's Monkey Hole?
The latest refresh records MarkTRust's Monkey Hole as offline, last seen 14 days 12 hours ago.
What rank has been recorded for MarkTRust's Monkey Hole?
Within the top 70% of all ranked servers: MarkTRust's Monkey Hole at #15,173 for player hours, seven days recorded.
Wipe data
On MarkTRust's Monkey Hole, what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on MarkTRust's Monkey Hole?
The record of MarkTRust's Monkey Hole's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 17 days 23 hours ago.
Settings
What settings and rules apply on MarkTRust's Monkey Hole?
The name of MarkTRust's Monkey Hole records no gather rate. The group limit is 8 players, the game's default. combat training, aim and PvP practice, loot handed out, is the game mode. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.
What is the map for MarkTRust's Monkey Hole?
Seed 50000 and size 3,000 define the procedural map MarkTRust's Monkey Hole generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain MarkTRust's Monkey Hole?
On Rust Graphs, MarkTRust's Monkey Hole is placed in these lists: Modded Rust servers, Rust aim training servers, listed live, Rust build servers, plotted live and Rust creative servers. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on MarkTRust's Monkey Hole?
Tags published by MarkTRust's Monkey Hole, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^c (Creative): Build what you like: no gathering, sandbox style; ^d (Combat training): Practise aim and PvP; loot is given to you; ^k (Build server): Base design and practice; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to MarkTRust's Monkey Hole?
Connect with client.connect 157.85.93.252:29060: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,^v,^c,^d,^k,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Difficulty
^v
Gameplay
^c
^d
^k
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.