DWG RG-S15358Server sheetchecked 6d ago
No Man's Land
Offline 157.85.93.50:27894 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:51 UTC FW27d ago | 2 | – | running | 0 |
| Sun 27 Sep, 15:36 UTC31d ago | 3 | held half | 4.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is No Man's Land online, and what uptime has been recorded?
The current state of No Man's Land is offline, with the last sighting 6 days 18 hours ago. For the last 7 full days the record is 10 of 168 hours up, 6% of the time. On 27 September 2026 is when Rust Graphs first saw it.
What location is recorded for No Man's Land?
There is no region published by No Man's Land. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 157.85.93.50:27894 is its address.
On which Rust version is No Man's Land running?
On Linux, No Man's Land runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on No Man's Land?
No response from No Man's Land; the server was last seen 6 days 18 hours ago. The seven-day mean on this server is 0 players.
What rank has been recorded for No Man's Land?
Within the top 69% of all ranked servers: No Man's Land at #15,358 for player hours, seven days recorded.
Wipe data
On No Man's Land, what does the data show for wipe day?
The recent wipes averaged a busiest count of 2 players. At 4 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
Which times and days are wipes plotted at on No Man's Land?
The record of No Man's Land's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 27 days 6 hours ago.
Settings
Which settings does No Man's Land run, and what rules?
Gather rate for No Man's Land: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.
What is the map for No Man's Land?
No Man's Land runs a procedural map of size 4,000 with seed 50000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.
Filters
On Rust Graphs, which lists and filters contain No Man's Land?
On Rust Graphs, No Man's Land is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on No Man's Land?
The game's server browser reads these tags from No Man's Land: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is No Man's Land joined?
Connect with client.connect 157.85.93.50:27894: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.