DWG RG-S15366Server sheetchecked 15d ago
A Shockbyte Rust Server
Offline 157.85.94.104:29146 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 20:20 UTC18d ago | 5 | – | running | 0 |
| Thu 1 Oct, 20:13 UTC FW27d ago | 7 | halved by day 2 | 9 days | 0 |
| Wed 30 Sep, 19:01 UTC28d ago | 7 | – | 1 days | 1 |
| Fri 25 Sep, 20:27 UTC33d ago | 5 | held half | 4.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for A Shockbyte Rust Server, and is it up?
A Shockbyte Rust Server is offline at this moment; 15 days 10 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 25 September 2026 is when Rust Graphs first saw it.
What location is recorded for A Shockbyte Rust Server?
There is no region published by A Shockbyte Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 157.85.94.104:29146.
On which Rust version is A Shockbyte Rust Server running?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2634 and build 167398. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for A Shockbyte Rust Server?
A Shockbyte Rust Server is not responding at the latest refresh; the last record of it online is 15 days 10 hours ago.
Against other Rust servers, where is A Shockbyte Rust Server placed?
Over the last seven days, A Shockbyte Rust Server records #15,366 for player hours: the top 71% of all ranked servers.
Wipe data
What happens on A Shockbyte Rust Server on the day of a wipe?
An average of 6 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.
On A Shockbyte Rust Server, when do wipes occur?
There is no next wipe to predict at A Shockbyte Rust Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 18 days 3 hours ago.
Settings
Which settings does A Shockbyte Rust Server run, and what rules?
Gather rate for A Shockbyte Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is A Shockbyte Rust Server played?
Seed 1041043387 and size 3,500 define the procedural map A Shockbyte Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?
On Rust Graphs, A Shockbyte Rust Server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on A Shockbyte Rust Server?
gmrust (Game mode): Standard survival, as Rust plays; mp15 (Max players): Slots: 15; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is A Shockbyte Rust Server joined?
Enter client.connect 157.85.94.104:29146 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp15
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.