StatusLive Servers online11,694 Players49,675 Populated3,031 Wiped · 3 h104 Interval5 min Date30 OCT 2026

DWG RG-S13592Server sheetchecked 9m ago

Private - Raid Type Test

Online 157.85.94.33:20552 checked 9m ago

moddedoxide
Connect
Players now 0/ 5 0% full
7-day average0peak 1
Rank#13,592top 61%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on Private - Raid Type Test
Fig. 2

Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct24 Oct27 Oct30 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:55 UTC14d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Private - Raid Type Test, and is it up?

Right now, Private - Raid Type Test is recorded as online. About 12 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 15 October 2026.

What does the recorded performance of Private - Raid Type Test show?

Average server fps over the last 48 hours is 195; the lowest was 151. Counted at its highest: 47,311 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,311 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Private - Raid Type Test?

A region is not published by Private - Raid Type Test. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 157.85.94.33:20552 is its address.

What Rust version is recorded for Private - Raid Type Test?

The platform is Linux and the version is Rust network protocol 2635 and build 167781 on Private - Raid Type Test. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Private - Raid Type Test?

0 of 5 slots on Private - Raid Type Test are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.

Against other Rust servers, where is Private - Raid Type Test placed?

Over the last seven days, Private - Raid Type Test records #13,592 for player hours: the top 61% of all ranked servers.

Schedules

On Private - Raid Type Test, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. At 2 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Private - Raid Type Test?

Private - Raid Type Test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 14 days 11 hours ago the current world was made.

Settings

Which rules and settings are recorded for Private - Raid Type Test?

No gather rate is stated in the name of Private - Raid Type Test. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Private - Raid Type Test?

Size 3,000 with seed 1337: that is the procedural map Private - Raid Type Test runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Private - Raid Type Test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Private - Raid Type Test are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Private - Raid Type Test?

The game's server browser reads these tags from Private - Raid Type Test: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Private - Raid Type Test joined?

In Rust, press F1 and type client.connect 157.85.94.33:20552 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp5
Max players Slots: 5.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded