DWG RG-S6423Server sheetchecked 7m ago
JDMEASY
Online 157.85.94.71:20892 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 23:16 UTC1d ago | – | – | running | 1 |
| Sun 25 Oct, 19:49 UTC2d ago | 3 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is JDMEASY online, and what uptime has been recorded?
JDMEASY is up at this moment. The uptime it reports puts the last restart at about 6 hours ago. For the last 2 full days the record is 48 of 48 hours up, 100% of the time. First seen by Rust Graphs on 25 October 2026.
How does JDMEASY perform, as measured?
The last 48 hours give an average of 100 server fps and a floor of 1. Counted at its highest: 94,157 entities, buildings, deployables and the rest of the world included. 4,201 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is JDMEASY hosted?
A region is not published by JDMEASY. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 157.85.94.71:20892.
On which Rust version is JDMEASY running?
On Linux, JDMEASY runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for JDMEASY?
At the last refresh, JDMEASY recorded 1 players across 75 slots. The seven-day mean is 0 players; the peak over the same period is 3. Over the last 48 hours the busiest hour was 00:00 UTC, at an average of 3 players.
Against other Rust servers, where is JDMEASY placed?
Over the last seven days, JDMEASY records #6,423 for player hours: the top 29% of all ranked servers.
Wipe data
On JDMEASY, what does the data show for wipe day?
The recent wipes averaged a busiest count of 3 players. At 3 hours after the latest wipe the crowd was at its peak.
On JDMEASY, when do wipes occur?
Too few wipes are on record for JDMEASY to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 26 hours ago the current world was made.
Map and rules
Which settings does JDMEASY run, and what rules?
The name of JDMEASY records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for JDMEASY?
Size 4,000 with seed 319899182: that is the procedural map JDMEASY runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain JDMEASY?
On Rust Graphs, JDMEASY is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meaning is attached to each tag on JDMEASY?
gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): 75 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags JDMEASY publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to JDMEASY?
Enter client.connect 157.85.94.71:20892 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.