StatusLive Servers online11,736 Players71,890 Populated3,632 Wiped · 3 h130 Interval5 min Date28 OCT 2026

DWG RG-S13608Server sheetchecked 12m ago

Yarrak01

Online 157.85.95.103:24839 checked 12m ago

moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak 1
Rank#13,608top 61%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on Yarrak01
Fig. 2

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:40 UTC15d ago 2 – running 2
Sun 11 Oct, 11:06 UTC17d ago 3 held half 2.1 days 1
Sat 10 Oct, 14:01 UTC17d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Yarrak01, and is it up?

Yarrak01 is up at this moment. About 3 days 22 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 10 October 2026.

Is Yarrak01 stable in the figures recorded?

The last 48 hours give an average of 122 server fps and a floor of 61. Counted at its highest: 65,851 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,576 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Yarrak01 hosted?

A region is not published by Yarrak01. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 157.85.95.103:24839.

On which Rust version is Yarrak01 running?

Rust network protocol 2635 and build 167781 on Linux: that is what Yarrak01 runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Yarrak01?

0 of 40 slots on Yarrak01 are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.

In the rankings, which position does Yarrak01 hold?

Player hours over seven days place Yarrak01 at #13,608, within the top 61% of ranked servers.

Wipe times

What is recorded on Yarrak01 on wipe day?

The recent wipes averaged a busiest count of 3 players. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

Which times and days are wipes plotted at on Yarrak01?

Yarrak01 wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 14 days 23 hours ago the current world was made.

Rules and settings

What settings and rules apply on Yarrak01?

No gather rate is stated in the name of Yarrak01. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Yarrak01 played?

Seed 4413 and size 3,500 define the procedural map Yarrak01 generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Yarrak01 appear among the Rust Graphs lists and filters?

On Rust Graphs, Yarrak01 is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Yarrak01?

The game's server browser reads these tags from Yarrak01: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Yarrak01?

Connect with client.connect 157.85.95.103:24839: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded