DWG RG-S15140Server sheetchecked 13d ago
A Shockbyte Rust
Offline 157.85.95.125:21919 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:36 UTC27d ago | 1 | – | running | 0 |
| Tue 15 Sep, 16:43 UTC43d ago | 4 | halved by day 6 | 16.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is A Shockbyte Rust online, and what uptime has been recorded?
The current state of A Shockbyte Rust is offline, with the last sighting 13 days 6 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 15 September 2026.
What location is recorded for A Shockbyte Rust?
A region is not published by A Shockbyte Rust. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 157.85.95.125:21919 is its address.
On which Rust version is A Shockbyte Rust running?
On Linux, A Shockbyte Rust runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for A Shockbyte Rust?
The latest refresh records A Shockbyte Rust as offline, last seen 13 days 6 hours ago.
In the rankings, which position does A Shockbyte Rust hold?
Over the last seven days, A Shockbyte Rust records #15,140 for player hours: the top 70% of all ranked servers.
Schedules
What is recorded on A Shockbyte Rust on wipe day?
The recent wipes averaged a busiest count of 2 players. 47 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 6.
On A Shockbyte Rust, when do wipes occur?
A Shockbyte Rust's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 27 days 2 hours ago the current world was made.
Settings
Which settings does A Shockbyte Rust run, and what rules?
The name of A Shockbyte Rust records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is off.
Which map has A Shockbyte Rust loaded?
Seed 1 and size 4,000 define the procedural map A Shockbyte Rust generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.
Lists and filters
Where does A Shockbyte Rust appear among the Rust Graphs lists and filters?
On Rust Graphs, A Shockbyte Rust is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On A Shockbyte Rust, what is meant by each tag?
Tags published by A Shockbyte Rust, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is A Shockbyte Rust joined?
Connect with client.connect 157.85.95.125:21919: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.