DWG RG-S3464Server sheetchecked 9m ago
A Shockbyte Rust Server
Online 157.85.95.142:24666 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 20:10 UTC12d ago | 4 | – | running | 0 |
| Tue 6 Oct, 17:08 UTC22d ago | 2 | held half | 10.1 days | 1 |
| Fri 2 Oct, 09:24 UTC26d ago | 2 | held half | 4.3 days | 0 |
| Mon 21 Sep, 16:58 UTC37d ago | 3 | halved by day 7 | 10.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is A Shockbyte Rust Server, and is it online now?
A Shockbyte Rust Server is up at this moment. Counted from its reported uptime, the last restart was about 21 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
How does A Shockbyte Rust Server perform, as measured?
84 server fps on average over the last 48 hours, and never under 57. Counted at its highest: 96,468 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,392 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is A Shockbyte Rust Server hosted?
A region is not published by A Shockbyte Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 157.85.95.142:24666 is its address.
On which Rust version is A Shockbyte Rust Server running?
Rust network protocol 2635 and build 168909 on Linux: that is what A Shockbyte Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on A Shockbyte Rust Server?
Current player count on A Shockbyte Rust Server: 0, of 5 slots. The seven-day mean is 1 players; the peak over the same period is 4. The 48-hour peak falls at 19:00 UTC, averaging 3 players.
What rank has been recorded for A Shockbyte Rust Server?
Within the top 16% of all ranked servers: A Shockbyte Rust Server at #3,464 for player hours, seven days recorded.
Schedules
What is recorded on A Shockbyte Rust Server on wipe day?
At their busiest, its recent wipes drew 3 players on average. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 67% of its recent wipes. By day 7 the crowd had fallen below half on the wipes where it did not hold.
What wipe schedule has been recorded for A Shockbyte Rust Server?
No next wipe can be predicted for A Shockbyte Rust Server: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 12 days 9 hours ago the current world was made.
Map and rules
Which settings does A Shockbyte Rust Server run, and what rules?
Gather rate for A Shockbyte Rust Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has A Shockbyte Rust Server loaded?
A Shockbyte Rust Server runs a procedural map of size 4,000 with seed 50000, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does A Shockbyte Rust Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include A Shockbyte Rust Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on A Shockbyte Rust Server?
gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join A Shockbyte Rust Server?
Connect with client.connect 157.85.95.142:24666: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.