DWG RG-S15190Server sheetchecked 10m ago
Rust – Falling Kingdoms
Online 157.85.95.188:26941 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:23 UTC14d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Rust – Falling Kingdoms online, and what uptime has been recorded?
Right now, Rust – Falling Kingdoms is recorded as online. About 2 days 11 hours ago is when it last restarted, measured from the uptime it reports. 158 of 168 hours up over the last 7 full days, which is 94% of the time. First seen by Rust Graphs on 14 October 2026.
How does Rust – Falling Kingdoms perform, as measured?
Average server fps over the last 48 hours is 179; the lowest was 124. Counted at its highest: 78,053 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,864 MB. Players feel low fps and a climbing entity count as lag.
In which location is Rust – Falling Kingdoms hosted?
A region is not published by Rust – Falling Kingdoms. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 157.85.95.188:26941.
On which Rust version is Rust – Falling Kingdoms running?
The platform is Linux and the version is Rust network protocol 2635 and build 167781 on Rust – Falling Kingdoms. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Rust – Falling Kingdoms?
At the last refresh, Rust – Falling Kingdoms recorded 0 players across 40 slots. The seven-day mean is 0 players; the peak over the same period is 1.
What rank has been recorded for Rust – Falling Kingdoms?
Over the last seven days, Rust – Falling Kingdoms records #15,190 for player hours: the top 68% of all ranked servers.
Wipe times
What happens on Rust – Falling Kingdoms on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On Rust – Falling Kingdoms, when do wipes occur?
Rust – Falling Kingdoms's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 14 days 6 hours ago.
Map and rules
Which rules and settings are recorded for Rust – Falling Kingdoms?
Gather rate for Rust – Falling Kingdoms: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has Rust – Falling Kingdoms loaded?
Seed 50000 and size 3,500 define the procedural map Rust – Falling Kingdoms generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.
Lists and filters
Where does Rust – Falling Kingdoms appear among the Rust Graphs lists and filters?
On Rust Graphs, Rust – Falling Kingdoms is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Rust – Falling Kingdoms, what is meant by each tag?
Tags published by Rust – Falling Kingdoms, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join Rust – Falling Kingdoms?
Connect with client.connect 157.85.95.188:26941: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.