DWG RG-S15344Server sheetchecked 1d ago
A Shockbyte Rust Server
Offline 157.85.95.226:20637 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 21:06 UTC21d ago | 0 | – | running | 0 |
| Sat 26 Sep, 21:16 UTC32d ago | 1 | halved by day 1 | 11 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is A Shockbyte Rust Server, and is it online now?
Last seen 43 hours ago; right now A Shockbyte Rust Server is offline. Counted from its reported uptime, the last restart was about 26 hours ago. For the last 7 full days the record is 140 of 168 hours up, 83% of the time. First seen by Rust Graphs on 13 September 2026.
How does A Shockbyte Rust Server perform, as measured?
The last 48 hours give an average of 124 server fps and a floor of 111. Counted at its highest: 75,503 entities, buildings, deployables and the rest of the world included. 3,258 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 157.85.95.226:20637 is its address.
What Rust version is recorded for A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux: that is what A Shockbyte Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on A Shockbyte Rust Server?
No response from A Shockbyte Rust Server; the server was last seen 43 hours ago. Averaged across seven days, the player count is 0.
What rank has been recorded for A Shockbyte Rust Server?
Player hours over seven days place A Shockbyte Rust Server at #15,344, within the top 69% of ranked servers.
Schedules
What is recorded on A Shockbyte Rust Server on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.
Which times and days are wipes plotted at on A Shockbyte Rust Server?
A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 21 days 18 hours ago.
Rules and settings
Which settings does A Shockbyte Rust Server run, and what rules?
Gather rate for A Shockbyte Rust Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for A Shockbyte Rust Server?
Size 3,700 with seed 1961912642: that is the procedural map A Shockbyte Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?
On Rust Graphs, A Shockbyte Rust Server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On A Shockbyte Rust Server, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is A Shockbyte Rust Server joined?
In Rust, press F1 and type client.connect 157.85.95.226:20637 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.