DWG RG-S12591Server sheetchecked 13m ago
Prototype-War X
Online 157.85.95.26:21406 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 08:11 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Prototype-War X online, and what uptime has been recorded?
Prototype-War X is up at this moment. About 4 minutes ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 23 September 2026.
Is Prototype-War X stable in the figures recorded?
Average server fps over the last 48 hours is 183; the lowest was 76. Counted at its highest: 57,499 entities, buildings, deployables and the rest of the world included. 4,328 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Prototype-War X?
No region is published by Prototype-War X. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 157.85.95.26:21406 is its address.
What Rust version is recorded for Prototype-War X?
Rust network protocol 2635 and build 168909 on Linux: that is what Prototype-War X runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on Prototype-War X?
0 of 40 slots on Prototype-War X are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.
In the rankings, which position does Prototype-War X hold?
Over the last seven days, Prototype-War X records #12,591 for player hours: the top 57% of all ranked servers.
Wipe data
What happens on Prototype-War X on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
On Prototype-War X, when do wipes occur?
Too few wipes are on record for Prototype-War X to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 12 days 15 hours ago.
Settings
Which settings does Prototype-War X run, and what rules?
Gather rate for Prototype-War X: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is Prototype-War X played?
Prototype-War X runs a procedural map of size 3,000 with seed 387278108, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain Prototype-War X?
The Rust Graphs lists that carry Prototype-War X are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On Prototype-War X, what is meant by each tag?
Tags published by Prototype-War X, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Prototype-War X joined?
Enter client.connect 157.85.95.26:21406 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.