DWG RG-S6290Server sheetchecked 23m ago
A Rust Server
Online 157.90.0.249:50003 checked 23m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:57 UTC6d ago | 2 | – | running | 0 |
| Thu 15 Oct, 15:19 UTC12d ago | 1 | halved by day 3 | 6.1 days | 0 |
| Fri 2 Oct, 06:46 UTC25d ago | 1 | halved by day 3 | 13.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for A Rust Server, and is it up?
Right now, A Rust Server is recorded as online. The uptime it reports puts the last restart at about 4 days 4 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of A Rust Server show?
The last 48 hours give an average of 209 server fps and a floor of 182. Counted at its highest: 35,342 entities, buildings, deployables and the rest of the world included. 2,472 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is A Rust Server hosted?
A region is not published by A Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 157.90.0.249:50003.
What Rust version is recorded for A Rust Server?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on A Rust Server. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on A Rust Server?
At the last refresh, A Rust Server recorded 0 players across 40 slots. The seven-day mean is 0 players; the peak over the same period is 2.
Against other Rust servers, where is A Rust Server placed?
Within the top 28% of all ranked servers: A Rust Server at #6,290 for player hours, seven days recorded.
Wipe times
What happens on A Rust Server on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. 44 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 3 the crowd had fallen below half on the wipes where it did not hold.
Which times and days are wipes plotted at on A Rust Server?
A Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 6 days 8 hours ago.
Map and rules
Which rules and settings are recorded for A Rust Server?
No gather rate is stated in the name of A Rust Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is A Rust Server played?
A Rust Server runs a procedural map of size 2,700 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.
Filters
On Rust Graphs, which lists and filters contain A Rust Server?
On Rust Graphs, A Rust Server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
On A Rust Server, what is meant by each tag?
The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
What is the way to connect to A Rust Server?
Enter client.connect 157.90.0.249:50003 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.