StatusLive Servers online11,748 Players75,412 Populated3,731 Wiped · 3 h136 Interval5 min Date28 OCT 2026

DWG RG-S15089Server sheetchecked 13m ago

LinuxGSM

Online 158.160.219.95:28015 checked 13m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#15,089top 68%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on LinuxGSM
Fig. 2

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is LinuxGSM, and is it online now?

LinuxGSM is up at this moment. The uptime it reports puts the last restart at about 11 days 15 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 16 October 2026 is when Rust Graphs first saw it.

Is LinuxGSM stable in the figures recorded?

Average server fps over the last 48 hours is 47; the lowest was 30. Counted at its highest: 153,159 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 7,396 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for LinuxGSM?

A region is not published by LinuxGSM. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 158.160.219.95:28015.

On which Rust version is LinuxGSM running?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on LinuxGSM. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on LinuxGSM?

At the last refresh, LinuxGSM recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does LinuxGSM hold?

Over the last seven days, LinuxGSM records #15,089 for player hours: the top 68% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on LinuxGSM?

LinuxGSM's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 11 days 16 hours ago.

Rules and settings

What settings and rules apply on LinuxGSM?

No gather rate is stated in the name of LinuxGSM. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is off: that is Valve's anti-cheat.

Which map has LinuxGSM loaded?

LinuxGSM runs a procedural map of size 5,000 with seed 878195062, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain LinuxGSM?

On Rust Graphs, LinuxGSM is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on LinuxGSM?

The game's server browser reads these tags from LinuxGSM: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join LinuxGSM?

Connect with client.connect 158.160.219.95:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded