StatusLive Servers online11,626 Players31,131 Populated2,740 Wiped · 3 h70 Interval5 min Date29 OCT 2026

DWG RG-S14838Server sheetchecked 10m ago

Dev Server

Online 158.69.226.187:28015 checked 10m ago

moddedoxide
Connect
Players now 0/ ?
7-day average0peak 1
Rank#14,838top 67%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Fig. 1Players on Dev Server
Fig. 2

Server performance

01020304006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:20 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Dev Server online, and what uptime has been recorded?

Right now, Dev Server is recorded as online. About 16 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does Dev Server perform, as measured?

The last 48 hours give an average of 30 server fps and a floor of 30. Counted at its highest: 30,526 entities, buildings, deployables and the rest of the world included. 3,899 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Dev Server?

No region is published by Dev Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 158.69.226.187:28015.

On which Rust version is Dev Server running?

Rust network protocol 2635 and build 168909 on Linux: that is what Dev Server runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Dev Server?

0 players are connected to Dev Server at the time of the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 07:00 UTC, at an average of 0 players.

What rank has been recorded for Dev Server?

Within the top 67% of all ranked servers: Dev Server at #14,838 for player hours, seven days recorded.

Wipe times

On Dev Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

On Dev Server, when do wipes occur?

Too few wipes are on record for Dev Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 26 days 18 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for Dev Server?

Gather rate for Dev Server: not stated in the name. 30 players is the published group limit. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Dev Server?

Dev Server runs a procedural map of size 4,500 with seed 663008107, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Dev Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Dev Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Dev Server, what is meant by each tag?

gmvanilla (Game mode): Survival, vanilla style; mp0 (Max players): The slot count is 0; ts30 (Group limit): The team limit is 30; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Dev Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to Dev Server?

In Rust, press F1 and type client.connect 158.69.226.187:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmvanilla,cs168909,ts30,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp0
Max players The slot count is 0.
ts30
Group limit The team limit is 30.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded