StatusLive Servers online11,784 Players83,132 Populated3,852 Wiped · 3 h151 Interval5 min Date28 OCT 2026

DWG RG-S15437Server sheetchecked 15m ago

RusTTV

Online 158.69.226.46:28015 checked 15m ago

moddedoxide
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,437top 69%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on RusTTV
Fig. 2

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap21.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 01:23 UTC4d ago 0 – running 0
Fri 2 Oct, 23:43 UTC25d ago 1 halved by day 1 21.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RusTTV, and is it up?

RusTTV is up at this moment. The uptime it reports puts the last restart at about 4 days 11 hours ago. For the last 7 full days the record is 125 of 168 hours up, 74% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of RusTTV show?

Average server fps over the last 48 hours is 79; the lowest was 70. Counted at its highest: 129,649 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,388 MB. Players feel low fps and a climbing entity count as lag.

In which location is RusTTV hosted?

No region is published by RusTTV. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 158.69.226.46:28015 is its address.

On which Rust version is RusTTV running?

On Linux, RusTTV runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for RusTTV?

Current player count on RusTTV: 0, of 20 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is RusTTV placed?

Player hours over seven days place RusTTV at #15,437, within the top 69% of ranked servers.

Schedules

On RusTTV, what does the data show for wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

On RusTTV, when do wipes occur?

Too few wipes are on record for RusTTV to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 4 days 13 hours ago.

Settings

Which settings does RusTTV run, and what rules?

Gather rate for RusTTV: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.

On which map is RusTTV played?

Seed 515151 and size 4,750 define the procedural map RusTTV generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain RusTTV?

These Rust Graphs lists include RusTTV: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on RusTTV?

Tags published by RusTTV, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is RusTTV joined?

Connect with client.connect 158.69.226.46:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players 20 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded