DWG RG-S15478Server sheetchecked 35d ago
Rust::Hosted by GameHost
Offline EU 159.112.138.116:28031 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Rust::Hosted by GameHost, and is it up?
The current state of Rust::Hosted by GameHost is offline, with the last sighting 35 days 18 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is Rust::Hosted by GameHost hosted?
With its EU tag, Rust::Hosted by GameHost lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 159.112.138.116:28031.
What Rust version is recorded for Rust::Hosted by GameHost?
The platform is Linux and the version is Rust network protocol 2633 and build 165217 on Rust::Hosted by GameHost. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for Rust::Hosted by GameHost?
No response from Rust::Hosted by GameHost; the server was last seen 35 days 18 hours ago.
In the rankings, which position does Rust::Hosted by GameHost hold?
Rust::Hosted by GameHost also measures #2,515 in Europe on the same seven-day player-hour count, at #15,478 globally and in the top 71% of ranked servers.
Wipe times
What wipe schedule has been recorded for Rust::Hosted by GameHost?
Estimated from the force wipe is when Rust::Hosted by GameHost's next wipe falls. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 50 days 4 hours ago. The tags state a wipe schedule of one wipe a month.
Map and rules
Which rules and settings are recorded for Rust::Hosted by GameHost?
No gather rate is stated in the name of Rust::Hosted by GameHost. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
What is the map for Rust::Hosted by GameHost?
Size 2,500 with seed 1: that is the procedural map Rust::Hosted by GameHost runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain Rust::Hosted by GameHost?
These Rust Graphs lists include Rust::Hosted by GameHost: Europe servers, plotted, Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Rust::Hosted by GameHost?
The game's server browser reads these tags from Rust::Hosted by GameHost: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join Rust::Hosted by GameHost?
Enter client.connect 159.112.138.116:28031 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://www.gamehost.cl/.
Server tags
Published as mp100,ptrak,$r?,v2633,^m,^v,EU,gmvanilla,cs165217,ts8
Game
gmvanilla
mp100
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
