DWG RG-S14792Server sheetchecked 20d ago
NONSTOP[PVP] Testing Server
Offline 159.117.188.13:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for NONSTOP[PVP] Testing Server, and is it up?
The current state of NONSTOP[PVP] Testing Server is offline, with the last sighting 20 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 5 October 2026.
What location is recorded for NONSTOP[PVP] Testing Server?
There is no region published by NONSTOP[PVP] Testing Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 159.117.188.13:28015.
On which Rust version is NONSTOP[PVP] Testing Server running?
Rust network protocol 2634 and build 166652 on Windows: that is what NONSTOP[PVP] Testing Server runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on NONSTOP[PVP] Testing Server?
NONSTOP[PVP] Testing Server is not responding at the latest refresh; the last record of it online is 20 days 6 hours ago.
In the rankings, which position does NONSTOP[PVP] Testing Server hold?
Over the last seven days, NONSTOP[PVP] Testing Server records #14,792 for player hours: the top 67% of all ranked servers.
Wipe times
On NONSTOP[PVP] Testing Server, when do wipes occur?
Too few wipes are on record for NONSTOP[PVP] Testing Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 24 days 20 hours ago.
Map and rules
Which rules and settings are recorded for NONSTOP[PVP] Testing Server?
Gather rate for NONSTOP[PVP] Testing Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
On which map is NONSTOP[PVP] Testing Server played?
A procedural map, generated by the game, is what NONSTOP[PVP] Testing Server runs.
Tags
On Rust Graphs, which lists and filters contain NONSTOP[PVP] Testing Server?
These Rust Graphs lists include NONSTOP[PVP] Testing Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on NONSTOP[PVP] Testing Server?
The game's server browser reads these tags from NONSTOP[PVP] Testing Server: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join NONSTOP[PVP] Testing Server?
Connect with client.connect 159.117.188.13:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.