DWG RG-S15344Server sheetchecked 9m ago
Rust Tournaments | TEST
Online 159.195.206.209:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Rust Tournaments | TEST online, and what uptime has been recorded?
Right now, Rust Tournaments | TEST is recorded as online. The uptime it reports puts the last restart at about 11 days 7 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of Rust Tournaments | TEST show?
The last 48 hours give an average of 154 server fps and a floor of 113. Counted at its highest: 50,378 entities, buildings, deployables and the rest of the world included. Memory use peaked at 6,054 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is Rust Tournaments | TEST hosted?
A region is not published by Rust Tournaments | TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 159.195.206.209:28015.
On which Rust version is Rust Tournaments | TEST running?
The platform is Linux and the version is Rust network protocol 2632 and build 161125 on Rust Tournaments | TEST. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for Rust Tournaments | TEST?
0 of 20 slots on Rust Tournaments | TEST are taken at the latest refresh. Averaged across seven days, the player count is 0.
In the rankings, which position does Rust Tournaments | TEST hold?
Over the last seven days, Rust Tournaments | TEST records #15,344 for player hours: the top 69% of all ranked servers.
Schedules
What wipe schedule has been recorded for Rust Tournaments | TEST?
The record of Rust Tournaments | TEST's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 71 days 4 hours ago the current world was made.
Map and rules
What settings and rules apply on Rust Tournaments | TEST?
Gather rate for Rust Tournaments | TEST: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.
On which map is Rust Tournaments | TEST played?
Seed 2147483647 and size 3,000 define the procedural map Rust Tournaments | TEST generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Rust Tournaments | TEST appear among the Rust Graphs lists and filters?
On Rust Graphs, Rust Tournaments | TEST is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on Rust Tournaments | TEST?
The game's server browser reads these tags from Rust Tournaments | TEST: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): Your game must match protocol 2632 to join; cs161125 (Build): The game build is 161125; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is Rust Tournaments | TEST joined?
Enter client.connect 159.195.206.209:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y
Game
gmrust
mp20
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.